Download Escape Velocity Program Guide
Friday July 1st – Saturday July 2nd – Sunday July 3rd
FRIDAY JUL. 1
12:00PM-1:15PM
Phasers and Sabers
Pop
Weapons talk gets intellectual! Join the DC Stunt Coalition on a presentation on different weapons throughout sci-fi history, their real-world influences (including science and martial), how they work in the universe they were created for, and what might happen if one encountered another. Weapons talk gets intellectual! Join the DC Stunt Coalition on a presentation on different weapons throughout sci-fi history, their real-world influences (including science and martial), how they work in the universe they were created for, and what might happen if one encountered another.
Speakers Speakers
Dylan Hintz, DC Stunt Coalition Dylan Hintz, DC Stunt Coalition
Venue – Maryland 3 Venue – Maryland 3
12:00PM-3:00PM
Video Gamers United Presents: Microsoft Kodu Makerspace
Education Education
Create rich and exciting games with Kodu Game Lab in this workshop, beginner-level camp for kids ages 8 to 11. Create rich and exciting games with Kodu Game Lab in this workshop, beginner-level camp for kids ages 8 to 11.
Attendees will work on Kodu games like Boku’s Amazing Race, Flashy Fishbots, and Air Delivery. In the process, they learn how interesting and powerful games can be created with simple building blocks and techniques. Attendees analyze and revise game character, write code to create game action, collaboratively plan and create a Kodu game, give and receive peer feedback, and explore the iterative design process. Some activites will be interactive tutorials, while others entail hands-on, open-ended game design. Every session will include collaborative design and development activities. Attendees will work on Kodu games like Boku’s Amazing Race, Flashy Fishbots, and Air Delivery. In the process, they learn how interesting and powerful games can be created with simple building blocks and techniques. Attendees analyze and revise game character, write code to create game action, collaboratively plan and create a Kodu game, give and receive peer feedback, and explore the iterative design process. Some activites will be interactive tutorials, while others entail hands-on, open-ended game design. Every session will include collaborative design and development activities.
It is recommended that kids bring their own laptops and headphones for this workshops. The parent, legal guardian or authorized adult caregiver of every camp participant under 17 years of age must sign a Participation Agreement upon arrival and remain in the Microsoft Store for the duration of the event. It is recommended that kids bring their own laptops and headphones for this workshops. The parent, legal guardian or authorized adult caregiver of every camp participant under 17 years of age must sign a Participation Agreement upon arrival and remain in the Microsoft Store for the duration of the event.
Learn about more YouthSpark Camps at microsoft.com/youthsparkcamp Learn about more YouthSpark Camps at microsoft.com/youthsparkcamp
Discover more resources for students at microsoft.com/imagine Discover more resources for students at microsoft.com/imagine
Speakers Speakers
Cesar Diaz, Video Gamers United Cesar Diaz, Video Gamers United
Venue – Chesapeake DE Venue – Chesapeake DE
12:00PM-5:00PM
Boy Scouts Computer Animation Badge
Education Education
Moderators Moderators
Eric Suggs, Artway Alliance Eric Suggs, Artway Alliance
Venue – Chesapeake F Venue – Chesapeake F
12:00PM-6:00PM
Kid’s Activities with Museum of Science Fiction
Education Education
Venue – Chesapeake C Venue – Chesapeake C
Board Gaming
General Programs General Programs
Escape Velocity will feature a general gaming room and well-stocked library of hobby games – with your EV pass, you can check out anything that sparks your interest (free of charge). We will have many modern favorites, and some rare and unusual games dating back to the 1970s. Come and play – trying new games and meet fellow gamers! Escape Velocity will feature a general gaming room and well-stocked library of hobby games – with your EV pass, you can check out anything that sparks your interest (free of charge). We will have many modern favorites, and some rare and unusual games dating back to the 1970s. Come and play – trying new games and meet fellow gamers!
Venue – Cherry Blossom Venue – Cherry Blossom
Preview Gallery – Museum of Science Fiction
General Programs General Programs
A sneak peak of MOSF! View a collection of artifacts from the Museum of Science Fiction collection. A sneak peak of MOSF! View a collection of artifacts from the Museum of Science Fiction collection.
Venue – Baltimore 345 Venue – Baltimore 345
Starship Horizons Bridge Simulator
General Programs General Programs
Starship Horizons is a multi-player experience allowing 2-6 players to work together as the ships Bridge Officers. The core gameplay experience is designed around players commanding their own Starship as the bridge officers in the roles of Captain, Flight, Tactical, Science, Operations, and Engineering. Starship Horizons is a multi-player experience allowing 2-6 players to work together as the ships Bridge Officers. The core gameplay experience is designed around players commanding their own Starship as the bridge officers in the roles of Captain, Flight, Tactical, Science, Operations, and Engineering.
Moderators Moderators
Rick Aseltine Rick Aseltine
Venue – Magnolia 1 Venue – Magnolia 1
1:15PM-2:30PM
How to Run a Convention: Social Media and Marketing
How to Run a Convention: Social Media and Marketing
Pop Pop
Did you ever wonder what it would take to run a convention? So many questions, so many ideas and so little time. Well If you’re interested in putting together you own convention, definitely come by and listen in on my panel on how to run a convention. This part of the series is how to build and develop your social media and marketing for your convention. You’ve got a mega staff and an awesome theme well how are you going to get the word out? This panel will cover a majority of those things. Did you ever wonder what it would take to run a convention? So many questions, so many ideas and so little time. Well If you’re interested in putting together you own convention, definitely come by and listen in on my panel on how to run a convention. This part of the series is how to build and develop your social media and marketing for your convention. You’ve got a mega staff and an awesome theme well how are you going to get the word out? This panel will cover a majority of those things.
Speakers Speakers
Christian Savage Christian Savage
Director of Programming, Katsucon Director of Programming, Katsucon
Director, ProgrammingKatsucon 19 Director, ProgrammingKatsucon 19
Venue – Maryland 2 Venue – Maryland 2
How to be a Happy Cyborg: What Science Fiction and Science Fact Teach Us About Life in the Age of Facebook, iPhones, and FitBits
Science Science
Love your digital devices? Addicted to them? As a user or developer, do you want to know how technology can support a better life? Creative and digital habits coach (and part-time Joss Whedon expert) Samuel Hedlund, MBA, provides a fast-moving look at how science fiction and science fact collide in our lives today. Call on your favorite sci-fi robots, replicants and hackers–in dialogue with the latest research on neuroscience, gaming, and personal growth–to discover how to cultivate digital wellbeing and avoid digital dystopia. Love your digital devices? Addicted to them? As a user or developer, do you want to know how technology can support a better life? Creative and digital habits coach (and part-time Joss Whedon expert) Samuel Hedlund, MBA, provides a fast-moving look at how science fiction and science fact collide in our lives today. Call on your favorite sci-fi robots, replicants and hackers–in dialogue with the latest research on neuroscience, gaming, and personal growth–to discover how to cultivate digital wellbeing and avoid digital dystopia.
Speakers Speakers
Sam Hedlund Sam Hedlund
Knowledge Management Consultant, Inter-American Development Bank Knowledge Management Consultant, Inter-American Development Bank
Venue – Chesapeake GHI
Mad Scientists
Science Science
From Dr. Frankenstein to Dr. Horrible, the mad scientist has become an icon in books, movies, comics and games. We love them, loath them. We tremble and laugh at them, but why? Is it the fiendish devices, the willful disregard for the scientific orthodoxy, or is it all the maniacal laughter? Believe it or not, many of them are based on real scientists who pushed the boundaries of science, only to earn the scorn of their peers. Join us for a conversation of mad scientists fictional and real from the past, present and future, if you dare. Bwa ha ha ha ha ha ha! From Dr. Frankenstein to Dr. Horrible, the mad scientist has become an icon in books, movies, comics and games. We love them, loath them. We tremble and laugh at them, but why? Is it the fiendish devices, the willful disregard for the scientific orthodoxy, or is it all the maniacal laughter? Believe it or not, many of them are based on real scientists who pushed the boundaries of science, only to earn the scorn of their peers. Join us for a conversation of mad scientists fictional and real from the past, present and future, if you dare. Bwa ha ha ha ha ha ha!
Speakers Speakers
John Monahan, Science Writer John Monahan, Science Writer
Venue – Maryland 1 Venue – Maryland 1
Space Resources and Asteroid Mining
Science Science
Asteriod Mining, Space Law, and Policy – a Foundation for the Future As commercial spaceflight becomes a reality, the United States and other nations are extending the reach of their laws and public policies into the cosmos. How nations approach space can help determine how quickly we expand into space, how much of the expansion will be driven by the public and private sectors, and whether it will be peaceful or not. Basic issues like how to handle property rights will have far-reaching consequences. Join a panel of space policy experts, space lawyers, and commercial spaceflight pioneers to examine this emerging area of law and policy and its impact on the future. Asteriod Mining, Space Law, and Policy – a Foundation for the Future As commercial spaceflight becomes a reality, the United States and other nations are extending the reach of their laws and public policies into the cosmos. How nations approach space can help determine how quickly we expand into space, how much of the expansion will be driven by the public and private sectors, and whether it will be peaceful or not. Basic issues like how to handle property rights will have far-reaching consequences. Join a panel of space policy experts, space lawyers, and commercial spaceflight pioneers to examine this emerging area of law and policy and its impact on the future.
Speakers Speakers
Paul Stimers, K&L Gates Paul Stimers, K&L Gates
Peter Marquez, Planetary Resources Peter Marquez, Planetary Resources
M.V. Coyote Smith M.V. Coyote Smith
Tommy Sanford, Commercial Spaceflight Tommy Sanford, Commercial Spaceflight
Venue – Maryland 3 Venue – Maryland 3
2:30PM-3:45PM
Cosplay and the Community
Pop Pop
Cosplay is much deeper than the costume. Sometimes it can touch lives and help people get over hurdles. See how your cosplay can put a positive spin on your community. This way, we can help every person become a superhero. Cosplay is much deeper than the costume. Sometimes it can touch lives and help people get over hurdles. See how your cosplay can put a positive spin on your community. This way, we can help every person become a superhero.
Speakers Speakers
Liz Gmaz Liz Gmaz
President, Studio Cosplay President, Studio Cosplay
Studio Cosplay is a 501(c)(3) nonprofit organization located in the DC metro area whose mission is to promote community through the art of costuming by providing workspace, opportunity, and education. Studio Cosplay is opening a community-operated workshop in 2015 where cosplayers can connect and exchange ideas, share resources and knowledge, collaborate on projects, take instructional classes and hands-on workshops, and have the space and tools to work on costumes. Our workshop will be based in the DC metro area and will welcome all cosplayers, costume designers, LARPers, photographers, artists, and anyone interested in learning about costuming. Studio Cosplay is a 501(c)(3) nonprofit organization located in the DC metro area whose mission is to promote community through the art of costuming by providing workspace, opportunity, and education. Studio Cosplay is opening a community-operated workshop in 2015 where cosplayers can connect and exchange ideas, share resources and knowledge, collaborate on projects, take instructional classes and hands-on workshops, and have the space and tools to work on costumes. Our workshop will be based in the DC metro area and will welcome all cosplayers, costume designers, LARPers, photographers, artists, and anyone interested in learning about costuming.
Nicole Jacobs, Studio Cosplay Nicole Jacobs, Studio Cosplay
Stephanie Hackenburg, Studio Cosplay Stephanie Hackenburg, Studio Cosplay
Venue – Chesapeake GHI Venue – Chesapeake GHI
Advanced Energy Sources
Science Science
From space colonies to immense cities of the future, many science fiction worlds would require power generation far surpassing what is possible today. Fictional fuels and energy production processes often make these worlds possible. Facing a changing climate, the real world is also faced with the question of how to generate energy. What energy sources may be in our future, and how do they compare to Sci Fi energy sources? From space colonies to immense cities of the future, many science fiction worlds would require power generation far surpassing what is possible today. Fictional fuels and energy production processes often make these worlds possible. Facing a changing climate, the real world is also faced with the question of how to generate energy. What energy sources may be in our future, and how do they compare to Sci Fi energy sources?
Venue – Maryland 3 Venue – Maryland 3
Mars in Science Fiction
Science Science
The Red Planet has fascinated many a science fiction writer. The word ‘Martian’ has long identified alien life. How have modern exploration and imaging influenced authors’ interpretations of Mars? Will human exploration someday mirror science fiction? Where do the Mars of the imagination and the Mars of science intersect? The Red Planet has fascinated many a science fiction writer. The word ‘Martian’ has long identified alien life. How have modern exploration and imaging influenced authors’ interpretations of Mars? Will human exploration someday mirror science fiction? Where do the Mars of the imagination and the Mars of science intersect?
Moderator David Grinspoon Moderator David Grinspoon
Distinguished Visiting Scholar in Astrobiology, http://www.funkyscience.net/ Distinguished Visiting Scholar in Astrobiology, http://www.funkyscience.net/
Senior Scientist at Planetary Science Institute, is an astrobiologist who studies the possible conditions for life on other planets. In November 2012, he began a one-year appointment as the inaugural Baruch S. Blumberg/NASA Chair in Astrobiology at the John W. Kluge Center of the United States Library of Congress. Senior Scientist at Planetary Science Institute, is an astrobiologist who studies the possible conditions for life on other planets. In November 2012, he began a one-year appointment as the inaugural Baruch S. Blumberg/NASA Chair in Astrobiology at the John W. Kluge Center of the United States Library of Congress.
Speakers Speakers
Peggy Wu
Jim Green, NASA Jim Green, NASA
Technical Adviser to the movie “The Martian”, Dr. James L. Green is NASA’s Planetary Science Division Director at NASA Headquarters in Washington, DC. He has overseen several missions including the New Horizons probe to Pluto, the MESSENGER probe to Mercury, the launch of JUno probe to Jupiter, the launch of Grail A and B to the Moon, the Dawn probe to Vesta, and the landing of the Mars Science Laboratory and Curiosity rover on Mars.Dr. Green has received numerous awards, including the Arthur S. Flemming award and the Japan’s Kotani Prize. Technical Adviser to the movie “The Martian”, Dr. James L. Green is NASA’s Planetary Science Division Director at NASA Headquarters in Washington, DC. He has overseen several missions including the New Horizons probe to Pluto, the MESSENGER probe to Mercury, the launch of JUno probe to Jupiter, the launch of Grail A and B to the Moon, the Dawn probe to Vesta, and the landing of the Mars Science Laboratory and Curiosity rover on Mars.Dr. Green has received numerous awards, including the Arthur S. Flemming award and the Japan’s Kotani Prize.
Venue – Maryland 2 Venue – Maryland 2
Me and My Matrix? The Future of Humans and Computers
Science Science
The relationship of humans and computers has changed rapidly since their invention. As computers have become more integral to our lives, science fiction stories where that relationship goes wrong have become increasingly common. Emerging technologies like virtual reality and brain computer interfacing have the potential to revolutionize how we use computers once again. Will the computers of the future look like anything we’ve seen in science fiction? The relationship of humans and computers has changed rapidly since their invention. As computers have become more integral to our lives, science fiction stories where that relationship goes wrong have become increasingly common. Emerging technologies like virtual reality and brain computer interfacing have the potential to revolutionize how we use computers once again. Will the computers of the future look like anything we’ve seen in science fiction?
Moderator Moderator
Phil Frana, James Madison University Phil Frana, James Madison University
Speakers Speakers
Jen Golbeck, UMD, Because Science! Podcast Jen Golbeck, UMD, Because Science! Podcast
Susanne Coates, UMD Susanne Coates, UMD
Elissa Redmiles, UMD Elissa Redmiles, UMD
Venue – Maryland 1 Venue – Maryland 1
3:00PM-11:30PM
Sci-Fi Film Festival
General Programs General Programs
Short Film Block I Short Film Block I
Friday, July 1, 3:00pm Friday, July 1, 3:00pm
75 min, followed by Q&A 75 min, followed by Q&A
“Firestorm” “Firestorm”
Friday, July 1, 6:00pm Friday, July 1, 6:00pm
45 minute presentation 45 minute presentation
Late Night Feature I: TBD Late Night Feature I: TBD
Friday, July 1, 9:00pm Friday, July 1, 9:00pm
110 min 110 min
Venue – Chesapeake AB Venue – Chesapeake AB
3:45PM-5:00PM
3:45PM-5:00PM
Romancing the Uncanny Valley: Why we love Robots
Romancing the Uncanny Valley: Why we love Robots
Pop Pop
Why do kids love Baymax from “Big Hero 6” so dearly? Why do we watch with rapt attention whenever we come across a video of a machine that can walk, talk, and interact with humans? How many philosophical and psychological questions have we addressed using the story of automatons who can “feel”? Robots seem to bring out not only a sense of awe in us, but an inquisitive nature of what possibilities could arise from such technology. Why do kids love Baymax from “Big Hero 6” so dearly? Why do we watch with rapt attention whenever we come across a video of a machine that can walk, talk, and interact with humans? How many philosophical and psychological questions have we addressed using the story of automatons who can “feel”? Robots seem to bring out not only a sense of awe in us, but an inquisitive nature of what possibilities could arise from such technology.
Moderator Moderator
Phil Frana, James Madison University Phil Frana, James Madison University
Speakers Speakers
Charles Dunbar, Study of Anime Charles Dunbar, Study of Anime
Charles Dunbar is a fan of many things, of which anime is but one. But it is certainly a large one. A lifelong fan, Charles has been attending conventions since his teenage years, and spent a chunk of his college career devoting copious amounts of free time to cultivating his fandom identity. Somewhere along the way, he managed to earn a graduate degree by studying convention culture, and began gave his first ever panel at Nekocon 2009. Needless to say, the Nekocon fans hooked him. Five years later, he is still at it, devoting many of his waking hours to educating his fellow fans on ideas pertaining to Japanese culture, fan culture, sacred culture, and whatever else grabs his attention. During his downtime, he sometimes writes these ideas down, indulges in the occasional JRPG, or binge-watches King of the Hill and It’s Always Sunny in Philadelphia. You can find more on him at Study of Anime Charles Dunbar is a fan of many things, of which anime is but one. But it is certainly a large one. A lifelong fan, Charles has been attending conventions since his teenage years, and spent a chunk of his college career devoting copious amounts of free time to cultivating his fandom identity. Somewhere along the way, he managed to earn a graduate degree by studying convention culture, and began gave his first ever panel at Nekocon 2009. Needless to say, the Nekocon fans hooked him. Five years later, he is still at it, devoting many of his waking hours to educating his fellow fans on ideas pertaining to Japanese culture, fan culture, sacred culture, and whatever else grabs his attention. During his downtime, he sometimes writes these ideas down, indulges in the occasional JRPG, or binge-watches King of the Hill and It’s Always Sunny in Philadelphia. You can find more on him at Study of Anime
Steven Wilson Steven Wilson
Venue – Cherry Blossom Venue – Cherry Blossom
Women of Science Fiction
Women of Science Fiction
Pop Pop
Speakers Speakers
Gigi Edgley, Actress Gigi Edgley, Actress
Better known as Farscape’s ‘Chiana’ will be at Escape Velocity for its entire three-day run! In addition to her role as Chiana, Edgley has an extensive list of film and television credits. You may know her from The Starter Wife, Rescue Special Ops, Tricky Business, Showdown at Area 51, Quantum Apocalypse, Carlotta, Newcastle, Black Jack, Peacekeeper Wars, Stingers, Secret Life of Us, Beastmaster, Lost World, Water Rats and Day of the Roses, and as host of Jim Henson’s Creature Shop Challenge. Better known as Farscape’s ‘Chiana’ will be at Escape Velocity for its entire three-day run! In addition to her role as Chiana, Edgley has an extensive list of film and television credits. You may know her from The Starter Wife, Rescue Special Ops, Tricky Business, Showdown at Area 51, Quantum Apocalypse, Carlotta, Newcastle, Black Jack, Peacekeeper Wars, Stingers, Secret Life of Us, Beastmaster, Lost World, Water Rats and Day of the Roses, and as host of Jim Henson’s Creature Shop Challenge.
Luvia Peterson, Actress Luvia Peterson, Actress
Best known for her series regular role as the fan favorite character Jasmine Garza on Syfy Network’s Continuum. She is also known for her recurring character, Lt. Fisher in TNT’s Falling Skies. Luvia has appeared in several notable projects for both Film and TV including, The X-Files, Battlestar Galactica, Reaper, Sanctuary, Endgame, The Tomorrow People, and Psych. Luvia is up for a CSA (Canadian Screen Award) for best supporting actress for her work in Continuum! Best known for her series regular role as the fan favorite character Jasmine Garza on Syfy Network’s Continuum. She is also known for her recurring character, Lt. Fisher in TNT’s Falling Skies. Luvia has appeared in several notable projects for both Film and TV including, The X-Files, Battlestar Galactica, Reaper, Sanctuary, Endgame, The Tomorrow People, and Psych. Luvia is up for a CSA (Canadian Screen Award) for best supporting actress for her work in Continuum!
Venue – Maryland 1 Venue – Maryland 1
How to Build a Planet: Believable Settings for Fantastic Tales
How to Build a Planet: Believable Settings for Fantastic Tales
Science Science
Science fiction is the literature of the imagination, but imagination guided and bounded by science. One of the most ubiquitous settings for a science fiction story is the alien world – a planet capable of supporting life of some kind, circling another star. Designing such worlds credibly is the mark of the successful science fiction writer. The basic science has been understood for a long time – the “golden age” science fiction writer Poul Anderson wrote a famous essay about it – but recent discoveries of exoplanets and a better understanding of the formation and geological history of planets have enriched the writer’s toolbox immeasurably. We’ll have a brief presentation about the process of designing a habitable planet, then open the floor for discussion and questions. Science fiction is the literature of the imagination, but imagination guided and bounded by science. One of the most ubiquitous settings for a science fiction story is the alien world – a planet capable of supporting life of some kind, circling another star. Designing such worlds credibly is the mark of the successful science fiction writer. The basic science has been understood for a long time – the “golden age” science fiction writer Poul Anderson wrote a famous essay about it – but recent discoveries of exoplanets and a better understanding of the formation and geological history of planets have enriched the writer’s toolbox immeasurably. We’ll have a brief presentation about the process of designing a habitable planet, then open the floor for discussion and questions.
Speaker Speaker
Chuck Adler, St Mary’s College of Maryland Chuck Adler, St Mary’s College of Maryland
Venue – Chesapeake GHI Venue – Chesapeake GHI
Methods of Futurism
Methods of Futurism
Science Science
How science fiction and related exploratory methods can help us contemplate the future. (Full description will be provided by Jeremy Pesner) How science fiction and related exploratory methods can help us contemplate the future. (Full description will be provided by Jeremy Pesner)
Moderator Moderator
Anthony Scerbo, Discerning Foresight Anthony Scerbo, Discerning Foresight
Speakers Speakers
Avery Senator Avery Senator
Claire Nelson Claire Nelson
Scott Aughenbaugh Scott Aughenbaugh
Venue – Maryland 2 Venue – Maryland 2
4:30PM-5:45PM
4:30PM-5:45PM
How to Run a Convention: Building a Team and Staff
How to Run a Convention: Building a Team and Staff
Pop Pop
Did you ever wonder what it would take to run a convention? So many questions, so many ideas and so little time. Well If you’re interested in putting together you own convention, definitely come by and listen in on my panel on how to run a convention. This part of the series is how to build a team and a staff. I will also cover team and staff development as well as keeping your staff engaged to the mission. Did you ever wonder what it would take to run a convention? So many questions, so many ideas and so little time. Well If you’re interested in putting together you own convention, definitely come by and listen in on my panel on how to run a convention. This part of the series is how to build a team and a staff. I will also cover team and staff development as well as keeping your staff engaged to the mission.
Speakers Speakers
Christian Savage Christian Savage
Director of Programming, Katsucon Director of Programming, Katsucon
Venue – Maryland 2 Venue – Maryland 2
5:00PM-6:15PM
5:00PM-6:15PM
The History of Computing
The History of Computing
Science Science
The computer revolution is rapidly changing every aspect of our lives, but the roots of that revolution are a lot older than most people realize. Charles Babbage and Ada Lovelace made the opening shots over 175 years ago with their experiments in mechanical computers. In the 1890’s, Herman Hollerith used a punch card system to calculate the U.S. census, and went on to found the company that would become IBM. Alan Turing laid the groundwork for modern computers in 1936. Learn about those and other great men and women who became the first computer revolutionaries. The computer revolution is rapidly changing every aspect of our lives, but the roots of that revolution are a lot older than most people realize. Charles Babbage and Ada Lovelace made the opening shots over 175 years ago with their experiments in mechanical computers. In the 1890’s, Herman Hollerith used a punch card system to calculate the U.S. census, and went on to found the company that would become IBM. Alan Turing laid the groundwork for modern computers in 1936. Learn about those and other great men and women who became the first computer revolutionaries.
Speakers Speakers
John Monahan, Science Writer John Monahan, Science Writer
Joseph Dulney Joseph Dulney
Venue – Maryland 3 Venue – Maryland 3
5:00PM-6:45PM
5:00PM-6:45PM
Bringing the World to Life: Science Fiction and Independent Filmmaking
Bringing the World to Life: Science Fiction and Independent Filmmaking
Pop Pop
Film is one of the most prominent media in bringing Science Fiction to life, but what goes into creating the experience? Join independent film studios in a discussion on the process behind Science Fiction films, from pre-production to final cut. Film is one of the most prominent media in bringing Science Fiction to life, but what goes into creating the experience? Join independent film studios in a discussion on the process behind Science Fiction films, from pre-production to final cut.
Moderators Moderators
Bjorn Munson, Museum of Science Fiction Bjorn Munson, Museum of Science Fiction
Speakers Speakers
Phil Cook, Eagle Films Phil Cook, Eagle Films
Ron Newcomb, The Forge Studios Ron Newcomb, The Forge Studios
Skip Lipman Skip Lipman
Seth Polansky Seth Polansky
Jamie Anderson Jamie Anderson
Venue – Cherry Blossom Venue – Cherry Blossom
Bullying in the Cosplay Community
Bullying in the Cosplay Community
Pop Pop
We’re doing our part to stop cosplay bullying. Studio Cosplay is teaming up with Kurenai Kiba and Nicole Jacobs to bring some issues to light about cosplay bullying in our beloved cosplay community. Our goal is to bring some of the issues to light and informing you about ways to spot bullying at conventions, share some of our experiences, as well as find ways we can grow together in the cosplay community. We’re doing our part to stop cosplay bullying. Studio Cosplay is teaming up with Kurenai Kiba and Nicole Jacobs to bring some issues to light about cosplay bullying in our beloved cosplay community. Our goal is to bring some of the issues to light and informing you about ways to spot bullying at conventions, share some of our experiences, as well as find ways we can grow together in the cosplay community.
Speakers Speakers
Liz Gmaz Liz Gmaz
President, Studio Cosplay President, Studio Cosplay
Studio Cosplay is a 501(c)(3) nonprofit organization located in the DC metro area whose mission is to promote community through the art of costuming by providing workspace, opportunity, and education. Studio Cosplay is opening a community-operated workshop in 2015 where cosplayers can connect and exchange ideas, share resources and knowledge, collaborate on projects, take instructional classes and hands-on workshops, and have the space and tools to work on costumes. Our workshop will be based in the DC metro area and will welcome all cosplayers, costume designers, LARPers, photographers, artists, and anyone interested in learning about costuming. Studio Cosplay is a 501(c)(3) nonprofit organization located in the DC metro area whose mission is to promote community through the art of costuming by providing workspace, opportunity, and education. Studio Cosplay is opening a community-operated workshop in 2015 where cosplayers can connect and exchange ideas, share resources and knowledge, collaborate on projects, take instructional classes and hands-on workshops, and have the space and tools to work on costumes. Our workshop will be based in the DC metro area and will welcome all cosplayers, costume designers, LARPers, photographers, artists, and anyone interested in learning about costuming.
Nicole Jacobs, Studio Cosplay Nicole Jacobs, Studio Cosplay
Stephanie Hackenburg, Studio Cosplay Stephanie Hackenburg, Studio Cosplay
Britany Marriott, Geppi’s Entertainment Museum Britany Marriott, Geppi’s Entertainment Museum
Venue – Chesapeake GHI Venue – Chesapeake GHI
Science of Star Trek
Science of Star Trek
Pop Pop
The moment we saw that vessel first whoosh past the screen in 1966, we all wanted to know where it was going and dreamt of flying through the stars as we did between cities. Unlike so many other science fiction programs, however, Star Trek was premised on the idea of being as faithful to scientific precepts as possible—with the requisite dash of creative license. As a result, it predicted many of the technological advancements we take for granted today—like ubiquitous computing and cellphones—while also showing us what a civilization with faster-than-light travel can achieve. Learn about the inner workings of the Star Trek universe and its amazing gadgets, and how close we are to turning what remains of the series’ scifi tech into reality. The moment we saw that vessel first whoosh past the screen in 1966, we all wanted to know where it was going and dreamt of flying through the stars as we did between cities. Unlike so many other science fiction programs, however, Star Trek was premised on the idea of being as faithful to scientific precepts as possible—with the requisite dash of creative license. As a result, it predicted many of the technological advancements we take for granted today—like ubiquitous computing and cellphones—while also showing us what a civilization with faster-than-light travel can achieve. Learn about the inner workings of the Star Trek universe and its amazing gadgets, and how close we are to turning what remains of the series’ scifi tech into reality.
Moderator Moderator
Dan Curry Dan Curry
Known for his work on Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: The Next Generation as director, Visual Effects Supervisor, and Producer Known for his work on Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: The Next Generation as director, Visual Effects Supervisor, and Producer
Speakers Speakers
David Grinspoon David Grinspoon
Distinguished Visiting Scholar in Astrobiology, http://www.funkyscience.net/ Distinguished Visiting Scholar in Astrobiology, http://www.funkyscience.net/
Senior Scientist at Planetary Science Institute, is an astrobiologist who studies the possible conditions for life on other planets. In November 2012, he began a one-year appointment as the inaugural Baruch S. Blumberg/NASA Chair in Astrobiology at the John W. Kluge Center of the United States Library of Congress. Senior Scientist at Planetary Science Institute, is an astrobiologist who studies the possible conditions for life on other planets. In November 2012, he began a one-year appointment as the inaugural Baruch S. Blumberg/NASA Chair in Astrobiology at the John W. Kluge Center of the United States Library of Congress.
Alex Young, NASA Alex Young, NASA
Solar astrophysicist at NASA Goddard Space Flight Center and Associate Director for Science of its Heliophysics Science Division. Alex is also a member of the Museum’s Board of Advisors and Chair of the Technology Subcommittee. Solar astrophysicist at NASA Goddard Space Flight Center and Associate Director for Science of its Heliophysics Science Division. Alex is also a member of the Museum’s Board of Advisors and Chair of the Technology Subcommittee.
Michelle Thaller, NASA Michelle Thaller, NASA
Astronomer and research scientist, assistant director for Science Communication at NASA’s Goddard Space Flight Center. Astronomer and research scientist, assistant director for Science Communication at NASA’s Goddard Space Flight Center.
Venue – Maryland 1 Venue – Maryland 1
6:15PM-7:30PM
6:15PM-7:30PM
38 Days in Space with Astronaut Pam Melroy
38 Days in Space with Astronaut Pam Melroy
Science Science
Pam will talk about her experiences as a Space Shuttle pilot and mission commander, including three assembly missions to the International Space Station. She will share some stories about the challenges and triumphs of flying in space. Pam will talk about her experiences as a Space Shuttle pilot and mission commander, including three assembly missions to the International Space Station. She will share some stories about the challenges and triumphs of flying in space.
Speakers Speakers
Pam Melroy, DARPA, NASA Pam Melroy, DARPA, NASA
Retired Air Force test pilot and former NASA astronaut and Space Shuttle commander. Pam flew three missions in space: as Space Shuttle pilot during STS-92 in 2000 and STS-112 in 2002, and as Space Shuttle Commander during STS-120 in 2007. Retired Air Force test pilot and former NASA astronaut and Space Shuttle commander. Pam flew three missions in space: as Space Shuttle pilot during STS-92 in 2000 and STS-112 in 2002, and as Space Shuttle Commander during STS-120 in 2007.
Venue – Chesapeake GHI Venue – Chesapeake GHI
Nanotechnology Will Give You Superpowers
Nanotechnology Will Give You Superpowers
Science Science
What superhero wouldn’t want a costume that can stop a bullet, a car that can heal itself, or an invisibility cloak? Wearing a strong, flexible, and smart costume could allow a hero to navigate in the dark without needing to see a map. It could alert them to poison gas long before the concentration becomes toxic and let the hero take body blows from henchmen without needing ice the next day. What hero wouldn’t want to save a cancer patient’s life while sparing her the side effects of the toxic drugs? Or provide clean drinking water, energy with fewer emissions, food they know isn’t spoiled. Stan Lee wrote that “nanotech is the real science of the imagination” and nanotechnology is already making possible powers possessed only by fictitious superheroes. Join nano scientists and engineers and discuss what powers await you. What superhero wouldn’t want a costume that can stop a bullet, a car that can heal itself, or an invisibility cloak? Wearing a strong, flexible, and smart costume could allow a hero to navigate in the dark without needing to see a map. It could alert them to poison gas long before the concentration becomes toxic and let the hero take body blows from henchmen without needing ice the next day. What hero wouldn’t want to save a cancer patient’s life while sparing her the side effects of the toxic drugs? Or provide clean drinking water, energy with fewer emissions, food they know isn’t spoiled. Stan Lee wrote that “nanotech is the real science of the imagination” and nanotechnology is already making possible powers possessed only by fictitious superheroes. Join nano scientists and engineers and discuss what powers await you.
Moderator Moderator
Quinn Spadola, National Nanotechnology Coordination Office Quinn Spadola, National Nanotechnology Coordination Office
Speakers Speakers
Lisa Friedersdorf Lisa Friedersdorf
Dorothy Farrell Dorothy Farrell
Hongda Chen Hongda Chen
Venue – Maryland 1 Venue – Maryland 1
7:00PM-9:00PM
7:00PM-9:00PM
Science Fiction Trivia
Science Fiction Trivia
General Programs General Programs
Think you can beat the Museum of Science Fiction at its own game, literally? Get your team together for a late-night trivia event using the official MOSF “trivia app”. Sponsored by Local Motors. Think you can beat the Museum of Science Fiction at its own game, literally? Get your team together for a late-night trivia event using the official MOSF “trivia app”. Sponsored by Local Motors.
Moderators Moderators
Karina Dar Juan, Museum of Science Fiction Karina Dar Juan, Museum of Science Fiction
Venue – Cherry Blossom Venue – Cherry Blossom
12:00AM-2:00AM
12:00AM-2:00AM
Rocky Horror Picture Show
Rocky Horror Picture Show
General Programs General Programs
Venue – Chesapeake AB Venue – Chesapeake AB
SATURDAY JUL. 2
10:00AM-11:15AM
Future of Food
Science Science
From food pills to growing green lumps, the food of the future presented in science fiction is often unrecognizable and unappetizing. These foods give their worlds an unfamiliar, alien feeling, but probably don’t represent real developments in the future of food. The real future of food is tied to our health, our environment, and a changing world. We’ll discuss what emerging food technologies may solve problems we face today, and imagine what more distant challenges like space travel may mean for the food of the distant future. From food pills to growing green lumps, the food of the future presented in science fiction is often unrecognizable and unappetizing. These foods give their worlds an unfamiliar, alien feeling, but probably don’t represent real developments in the future of food. The real future of food is tied to our health, our environment, and a changing world. We’ll discuss what emerging food technologies may solve problems we face today, and imagine what more distant challenges like space travel may mean for the food of the distant future.
Moderator Moderator
Anastasia Bodnar, Biology Fortified Inc Anastasia Bodnar, Biology Fortified Inc
Speakers Speakers
Nevin Martell Nevin Martell
Nevin Martell has been writing about food and culture for more than a decade and a half. His work regularly appears in the Washington Post Express, Washingtonian, Capitol File, Washington City Paper, Cheese Connoisseur, Plate and Restaurant Management, as well as online at the Washington Post’s All You Can Eat blog and on Eater DC. He is also the author of four books: the small press smash Looking for Calvin and Hobbes: The Unconventional Story of Bill Watterson and His Revolutionary Comic Strip, Standing Small: A Celebration of 30 Years of the LEGO Minifigure, Dave Matthews Band: Music for the People and Beck: The Art of Mutation. When he’s not eating, typing or procrastinating, Martell enjoys traveling, jogging, baking, gardening, photography and falconing (Okay, that last one is a total lie, but it would be a cool hobby. Go, Mordecai!). Nevin Martell has been writing about food and culture for more than a decade and a half. His work regularly appears in the Washington Post Express, Washingtonian, Capitol File, Washington City Paper, Cheese Connoisseur, Plate and Restaurant Management, as well as online at the Washington Post’s All You Can Eat blog and on Eater DC. He is also the author of four books: the small press smash Looking for Calvin and Hobbes: The Unconventional Story of Bill Watterson and His Revolutionary Comic Strip, Standing Small: A Celebration of 30 Years of the LEGO Minifigure, Dave Matthews Band: Music for the People and Beck: The Art of Mutation. When he’s not eating, typing or procrastinating, Martell enjoys traveling, jogging, baking, gardening, photography and falconing (Okay, that last one is a total lie, but it would be a cool hobby. Go, Mordecai!).
Jennie Schmidt Jennie Schmidt
Jenny Splitter Jenny Splitter
Jessica Meisinger Jessica Meisinger
Venue – Chesapeake GHI Venue – Chesapeake GHI
Homesteading in Space: Science and Technology to Inspire Science Fiction
Science Science
Achieving a future where humanity can live independently from Earth will require that much of what we need to survive and thrive come from space, so we will need to find, use, and re-use resources to make what we need on-the-go. This panel will discuss the science and technology of space exploration, including mining, nanotechnology, robotics, biological engineering, habitats, and healthcare, with the goal of inspiring the creation of science fiction that expresses a positive, entertaining view of a future “homesteading” in space. Achieving a future where humanity can live independently from Earth will require that much of what we need to survive and thrive come from space, so we will need to find, use, and re-use resources to make what we need on-the-go. This panel will discuss the science and technology of space exploration, including mining, nanotechnology, robotics, biological engineering, habitats, and healthcare, with the goal of inspiring the creation of science fiction that expresses a positive, entertaining view of a future “homesteading” in space.
Moderators Moderators
Lloyd Whitman, The White House, OSTP Lloyd Whitman, The White House, OSTP
Speakers Speakers
Kevin Grazier, Turner Network Television Kevin Grazier, Turner Network Television
Greg Chirikjian Greg Chirikjian
Ann Pendleton-Julian Ann Pendleton-Julian
Alvin Yew, NASA Alvin Yew, NASA
Venue – Maryland 1 Venue – Maryland 1
Science and Entertainment Exchange
Science-Pop Science-Pop
Film and television offer plenty of fun. But they also represent a highly influential tool that can get audiences thinking about science and engineering. In 2008 the National Academy of Sciences launched the Science & Entertainment Exchange to leverage the enormous power of film and television to inform and inspire. The Exchange’s collaborations have yielded a number of valuable lessons (and interesting stories). This panel, featuring both science consultants that The Exchange has engaged in its work and entertainment industry professionals who can speak to the benefit of the collaboration, will explore both. They will talk about the growing partnership between science and entertainment that allows for effective, accurate, and perhaps most importantly, entertaining portrayals of science and scientists. The panel will be moderated by Ann Merchant, deputy executive director for communications at the Academy and a member of The Exchange’s leadership team. Film and television offer plenty of fun. But they also represent a highly influential tool that can get audiences thinking about science and engineering. In 2008 the National Academy of Sciences launched the Science & Entertainment Exchange to leverage the enormous power of film and television to inform and inspire. The Exchange’s collaborations have yielded a number of valuable lessons (and interesting stories). This panel, featuring both science consultants that The Exchange has engaged in its work and entertainment industry professionals who can speak to the benefit of the collaboration, will explore both. They will talk about the growing partnership between science and entertainment that allows for effective, accurate, and perhaps most importantly, entertaining portrayals of science and scientists. The panel will be moderated by Ann Merchant, deputy executive director for communications at the Academy and a member of The Exchange’s leadership team.
Moderator Moderator
Anne Merchant, National Academies of Science Anne Merchant, National Academies of Science
Speakers Speakers
Kevin Grazier, Turner Network Television Kevin Grazier, Turner Network Television
Anne Simone, UMD Anne Simone, UMD
Liz Fogel, Disney Liz Fogel, Disney
Jeff Kahn, Johns Hopkins Jeff Kahn, Johns Hopkins
Venue – Maryland 2 Venue – Maryland 2
10:00AM-6:00PM
Board Gaming
General Programs General Programs
Escape Velocity will feature a general gaming room and well-stocked library of hobby games – with your EV pass, you can check out anything that sparks your interest (free of charge). We will have many modern favorites, and some rare and unusual games dating back to the 1970s. Come and play – trying new games and meet fellow gamers! Escape Velocity will feature a general gaming room and well-stocked library of hobby games – with your EV pass, you can check out anything that sparks your interest (free of charge). We will have many modern favorites, and some rare and unusual games dating back to the 1970s. Come and play – trying new games and meet fellow gamers!
Venue – Cherry Blossom Venue – Cherry Blossom
Kid’s Activities with Museum of Science Fiction
General Programs General Programs
Venue – Chesapeake C Venue – Chesapeake C
Preview Gallery – Museum of Science Fiction
General Programs General Programs
A sneak peak of MOSF! View a collection of artifacts from the Museum of Science Fiction collection. A sneak peak of MOSF! View a collection of artifacts from the Museum of Science Fiction collection.
Venue – Baltimore 345 Venue – Baltimore 345
Starship Horizons Bridge Simulator
General Programs General Programs
Starship Horizons is a multi-player experience allowing 2-6 players to work together as the ships Bridge Officers. The core gameplay experience is designed around players commanding their own Starship as the bridge officers in the roles of Captain, Flight, Tactical, Science, Operations, and Engineering. Starship Horizons is a multi-player experience allowing 2-6 players to work together as the ships Bridge Officers. The core gameplay experience is designed around players commanding their own Starship as the bridge officers in the roles of Captain, Flight, Tactical, Science, Operations, and Engineering.
Moderators Moderators
Rick Aseltine Rick Aseltine
Venue – Magnolia 1 Venue – Magnolia 1
10:00AM-2:00AM
Sci-Fi Film Festival
General Programs General Programs
Short Film Block II, featuring “Nexus” Short Film Block II, featuring “Nexus”
Saturday, July 2, 10:00am Saturday, July 2, 10:00am
60 min, followed by Q&A 60 min, followed by Q&A
Live Movie Stunt Demo with On Camera Combatives (child-friendly) Live Movie Stunt Demo with On Camera Combatives (child-friendly)
Saturday, July 2, 12:00pm Saturday, July 2, 12:00pm
60 min 60 min
Luvia Petersen presents: “Moonshot” Sneak Peek / Game Release Luvia Petersen presents: “Moonshot” Sneak Peek / Game Release
Saturday, July 2, 2:30pm Saturday, July 2, 2:30pm
60 min including game demo 60 min including game demo
“Star Trek Continues” and talk with Gigi Edgley “Star Trek Continues” and talk with Gigi Edgley
Saturday, July 2, 5:00pm Saturday, July 2, 5:00pm
45 min, followed by Q&A 45 min, followed by Q&A
“Rocky Horror Picture Show” “Rocky Horror Picture Show”
Saturday, July 2, 11:59pm Saturday, July 2, 11:59pm
120 min content 120 min content
Venue – Chesapeake AB Venue – Chesapeake AB
11:15AM-12:30PM
Star Trek: The Next Next Generation with Rod Roddenberry
Pop Pop
Star Trek began 50 years ago from the imagination of his father. Listen to Rod Roddenberry reminisce about growing up around one of the birthplaces of science fiction and the influences it had on him back then and what it means to him today – as he takes Star Trek forward for the next generation of fans. Star Trek began 50 years ago from the imagination of his father. Listen to Rod Roddenberry reminisce about growing up around one of the birthplaces of science fiction and the influences it had on him back then and what it means to him today – as he takes Star Trek forward for the next generation of fans.
Speaker Speaker
Rod Roddenberry Rod Roddenberry
The son of Star Trek creator Gene Roddenberry, Rod will speak about his father’s legacy as the series celebrates its 50th anniversary this year, as well as his work as chairman of the Roddenberry Foundation. The son of Star Trek creator Gene Roddenberry, Rod will speak about his father’s legacy as the series celebrates its 50th anniversary this year, as well as his work as chairman of the Roddenberry Foundation.
Venue – Chesapeake GHI Venue – Chesapeake GHI
Video Games, Virtual Reality, and What We Can Learn From Them
Pop Pop
As video game technology has improved over the years, so has its capacity for immersion. 3D graphics, Oculus Rift, and holographic Minecraft are among the examples of rapidly increasing VR technology. Experts and academics in the video game industry discuss these advancements, predict the future of this technology, and lay out the ethical and educational pros and cons to its implementation. As video game technology has improved over the years, so has its capacity for immersion. 3D graphics, Oculus Rift, and holographic Minecraft are among the examples of rapidly increasing VR technology. Experts and academics in the video game industry discuss these advancements, predict the future of this technology, and lay out the ethical and educational pros and cons to its implementation.
Moderator Moderator
Katriel Page Katriel Page
In 2004, Katriel Paige gave a panel about Japanese sacred cultures to a packed room at Otakon. Since then, she has been lecturing on topics emphasizing Japanese culture and media, from learning Japanese, to magical girls and witches, to Japanese sweets, and more! Her background is in Intercultural Communication with International Business with the University of Surrey (in the UK), and she is co-chair of studyofanime.com. In 2004, Katriel Paige gave a panel about Japanese sacred cultures to a packed room at Otakon. Since then, she has been lecturing on topics emphasizing Japanese culture and media, from learning Japanese, to magical girls and witches, to Japanese sweets, and more! Her background is in Intercultural Communication with International Business with the University of Surrey (in the UK), and she is co-chair of studyofanime.com.
Speakers Speakers
Seth Polansky Seth Polansky
Kathryn Hemmann Kathryn Hemmann
Chris Hazard, Hazardous Software Inc Chris Hazard, Hazardous Software Inc
Jason Ganz Jason Ganz
Venue – Maryland 3 Venue – Maryland 3
Colonization and Beyond: The Fiction and Science of Exoplanets and What It Would Really Take to Get There
Science Science
We’ve now discovered over 1,000 exoplanets orbiting other stars, but can we ever reach them? This panel will explore the differences between science fiction’s portrayal of interstellar travel with the reality of such a journey. Speculative concepts for humanity’s eventual settlement of distant planets have been the stuff of science fiction for over a century. But in the last few years NASA’s Kepler space telescope has discovered over 1,000 real planets around other stars (exoplanets). How has science fiction addressed exoplanets, and what technology—now in place or still fictional—will get us to those worlds some day? We’ve now discovered over 1,000 exoplanets orbiting other stars, but can we ever reach them? This panel will explore the differences between science fiction’s portrayal of interstellar travel with the reality of such a journey. Speculative concepts for humanity’s eventual settlement of distant planets have been the stuff of science fiction for over a century. But in the last few years NASA’s Kepler space telescope has discovered over 1,000 real planets around other stars (exoplanets). How has science fiction addressed exoplanets, and what technology—now in place or still fictional—will get us to those worlds some day?
Moderators Moderators
Mason Peck, Cornell University Mason Peck, Cornell University
Former NASA Chief Technologist and Associate Professor in Mechanical and Aerospace Engineering at Cornell University and the Director of Cornell’s Space Systems Design Studio. Mason is also a member of the Museum’s Board of Advisors and Technology Subcommittee. Former NASA Chief Technologist and Associate Professor in Mechanical and Aerospace Engineering at Cornell University and the Director of Cornell’s Space Systems Design Studio. Mason is also a member of the Museum’s Board of Advisors and Technology Subcommittee.
Speakers Speakers
Anthony DelGenio Anthony DelGenio
Mike McDonnell, Mars One Mike McDonnell, Mars One
Michael McDonnell is currently a Round Three Mars One Astronaut Candidate, having been selected in Round One from over 200,000 people world-wide, who applied in 2013. In 2015, he was again selected during Round Two, to be counted among 100 current astronaut candidates, chosen by the Mars One selection committee with the personal characteristics suitable to make a Mars colony successful. Mr. McDonnell is working for the Department of Justice, providing Cyber Security within its Information Technology Branch. Mr. McDonnell received a Bachelor of Science degree in Physics at St. Joseph’s University and completed Master’s level coursework in Software Engineering at Penn State University. He has worked as an Associate Software Engineer for the Lockheed Martin Aerospace Company. He provided public safety in his roles as a Radiation Health Physicist and a Hazardous Waste Inspector for the Pennsylvania Department of Environmental Protection. Prior work included environmental and civil engineering projects at a private consulting firm in Philadelphia. Michael McDonnell is currently a Round Three Mars One Astronaut Candidate, having been selected in Round One from over 200,000 people world-wide, who applied in 2013. In 2015, he was again selected during Round Two, to be counted among 100 current astronaut candidates, chosen by the Mars One selection committee with the personal characteristics suitable to make a Mars colony successful. Mr. McDonnell is working for the Department of Justice, providing Cyber Security within its Information Technology Branch. Mr. McDonnell received a Bachelor of Science degree in Physics at St. Joseph’s University and completed Master’s level coursework in Software Engineering at Penn State University. He has worked as an Associate Software Engineer for the Lockheed Martin Aerospace Company. He provided public safety in his roles as a Radiation Health Physicist and a Hazardous Waste Inspector for the Pennsylvania Department of Environmental Protection. Prior work included environmental and civil engineering projects at a private consulting firm in Philadelphia.
Kristen Lippert-Martin Kristen Lippert-Martin
Venue – Cherry Blossom Venue – Cherry Blossom
Homesteading in Space: Science and Technology to Inspire Future Scientists
Science Science
Achieving a future where humanity can live independently from Earth will require that much of what we need to survive and thrive come from space, so we will need to find, use, and re-use resources to make what we need on-the-go. This panel will discuss the science and technology of space exploration at a family-friendly level, including mining, nanotechnology, robotics, biological engineering, habitats, and healthcare, with the goal of inspiring the next generation of scientists, engineers, and entrepreneurs who will make a future “homesteading” in space possible. Achieving a future where humanity can live independently from Earth will require that much of what we need to survive and thrive come from space, so we will need to find, use, and re-use resources to make what we need on-the-go. This panel will discuss the science and technology of space exploration at a family-friendly level, including mining, nanotechnology, robotics, biological engineering, habitats, and healthcare, with the goal of inspiring the next generation of scientists, engineers, and entrepreneurs who will make a future “homesteading” in space possible.
Moderator Moderator
Alex Young Alex Young
Solar astrophysicist at NASA Goddard Space Flight Center and Associate Director for Science of its Heliophysics Science Division. Alex is also a member of the Museum’s Board of Advisors and Chair of the Technology Subcommittee. Solar astrophysicist at NASA Goddard Space Flight Center and Associate Director for Science of its Heliophysics Science Division. Alex is also a member of the Museum’s Board of Advisors and Chair of the Technology Subcommittee.
Speakers Speakers
Mae Jemison Mae Jemison
Andy Lane Andy Lane
John Cumbers John Cumbers
Anne Meier Anne Meier
Venue – Maryland 1 Venue – Maryland 1
12:00PM-5:00PM
12:00PM-5:00PM
Boy Scouts Computer Animation Badge
Boy Scouts Computer Animation Badge
Education Education
Moderators Moderators
Eric Suggs, Artway Alliance Eric Suggs, Artway Alliance
Venue – Chesapeake F Venue – Chesapeake F
12:30PM-1:45PM
12:30PM-1:45PM
So You Want to Be a Comic Artist
So You Want to Be a Comic Artist
Pop Pop
What goes into the creation of comics? Comic artists, writers, and specialists discuss what it takes to design entire worlds, characters, and storylines, not to mention how to reach the public with their creations. Open to all levels of comic enthusiasm, from fans to aspiring content creators. What goes into the creation of comics? Comic artists, writers, and specialists discuss what it takes to design entire worlds, characters, and storylines, not to mention how to reach the public with their creations. Open to all levels of comic enthusiasm, from fans to aspiring content creators.
Venue – Maryland 3 Venue – Maryland 3
‘The Martian’: Science Fiction and Science Fact
‘The Martian’: Science Fiction and Science Fact
Science Science
The best-selling book about an astronaut stranded on Mars was brought to life in Ridley Scott’s film, The Martian. Before production started, Ridley called NASA to obtain information about NASA’s plans for human exploration of Mars in addition to the science of Mars that would contribute to a realistic look and feel of the film in keeping with the approach laid out in Andy Weir’s book. An intense period of interaction over several months followed between Ridley’s design team and NASA journey to Mars personnel on everything from habitats, vehicles, spacesuits, ion engines, radioisotope power systems, and Mars terrains. The result was a tremendously popular and award winning film. Having been one of the main consultants on the film, Dr. Green will discuss what NASA’s real plans and challenges are to sending humans to Mars as compared to this fictional account. The best-selling book about an astronaut stranded on Mars was brought to life in Ridley Scott’s film, The Martian. Before production started, Ridley called NASA to obtain information about NASA’s plans for human exploration of Mars in addition to the science of Mars that would contribute to a realistic look and feel of the film in keeping with the approach laid out in Andy Weir’s book. An intense period of interaction over several months followed between Ridley’s design team and NASA journey to Mars personnel on everything from habitats, vehicles, spacesuits, ion engines, radioisotope power systems, and Mars terrains. The result was a tremendously popular and award winning film. Having been one of the main consultants on the film, Dr. Green will discuss what NASA’s real plans and challenges are to sending humans to Mars as compared to this fictional account.
Speaker Speaker
Dr. Jim Green, NASA Dr. Jim Green, NASA
Technical Adviser to the movie “The Martian”, Dr. James L. Green is NASA’s Planetary Science Division Director at NASA Headquarters in Washington, DC. He has overseen several missions including the New Horizons probe to Pluto, the MESSENGER probe to Mercury, the launch of JUno probe to Jupiter, the launch of Grail A and B to the Moon, the Dawn probe to Vesta, and the landing of the Mars Science Laboratory and Curiosity rover on Mars.Dr. Green has received numerous awards, including the Arthur S. Flemming award and the Japan’s Kotani Prize. Technical Adviser to the movie “The Martian”, Dr. James L. Green is NASA’s Planetary Science Division Director at NASA Headquarters in Washington, DC. He has overseen several missions including the New Horizons probe to Pluto, the MESSENGER probe to Mercury, the launch of JUno probe to Jupiter, the launch of Grail A and B to the Moon, the Dawn probe to Vesta, and the landing of the Mars Science Laboratory and Curiosity rover on Mars.Dr. Green has received numerous awards, including the Arthur S. Flemming award and the Japan’s Kotani Prize.
Venue – Maryland 1 Venue – Maryland 1
Science Fiction and the Symbiotic Relationship with Real Science
Science Fiction and the Symbiotic Relationship with Real Science
Science Science
An exploration of the history of how science fiction and real science inspire each other. An exploration of the history of how science fiction and real science inspire each other.
Speakers Speakers
Dan Curry Dan Curry
Known for his work on Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: The Next Generation as director, Visual Effects Supervisor, and Producer Known for his work on Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: The Next Generation as director, Visual Effects Supervisor, and Producer
Venue – Chesapeake GHI Venue – Chesapeake GHI
The Future of Mobility and Autonomous Vehicles
The Future of Mobility and Autonomous Vehicles
Science Science
This panel discussion will delve into what the future of transportation might look like in just a few short years. Experts from Local Motors and other leaders in future-forward mobility will discuss topics like self-driving cars, the 3D-printing of vehicles and how ride-sharing could change the way we move through the world. This panel discussion will delve into what the future of transportation might look like in just a few short years. Experts from Local Motors and other leaders in future-forward mobility will discuss topics like self-driving cars, the 3D-printing of vehicles and how ride-sharing could change the way we move through the world.
Venue – Cherry Blossom Venue – Cherry Blossom
1:45PM-3:00PM
1:45PM-3:00PM
Augmented Reality + Virtual Reality + Ambient Intelligence = Blended Reality
Augmented Reality + Virtual Reality + Ambient Intelligence = Blended Reality
Pop Pop
Institute for the Future envisioned blended reality in 2009. “We are creating a new kind of reality, one in which physical and digital environments, media, and interactions are woven together throughout our daily lives. In this world, the virtual and the physical are seamlessly integrated. Cyberspace is not a destination; rather, it is a layer tightly integrated into the world around us.” New AR, VR, and Ambient Intelligence technologies are beginning to bring that vision to life. What will it mean to live in a blended reality world? Institute for the Future envisioned blended reality in 2009. “We are creating a new kind of reality, one in which physical and digital environments, media, and interactions are woven together throughout our daily lives. In this world, the virtual and the physical are seamlessly integrated. Cyberspace is not a destination; rather, it is a layer tightly integrated into the world around us.” New AR, VR, and Ambient Intelligence technologies are beginning to bring that vision to life. What will it mean to live in a blended reality world?
Venue – Maryland 1 Venue – Maryland 1
The Final Frontier and Beyond: Star Trek 50 Years Later and its Impact on Space Exploration
The Final Frontier and Beyond: Star Trek 50 Years Later and its Impact on Space Exploration
Pop Pop
In the early 1970s, Star Trek fans wrote tens of thousands of letters to the White House asking the Administration to name NASA’s new prototype Space Shuttle “Enterprise.” Star Trek went off the air in 1969, but its fans kept busy and the series thrived and gained new converts in syndication. On September 17, 1976, NASA—accompanied by the most famous crew in Starfleet history—unveiled their newest addition to its fleet for the post-Apollo era: the Space Shuttle Enterprise. Fast forward 39 years to see Italian astronaut Samantha Christoforetti wearing a Starfleet uniform (circa Voyager) onboard the most audacious human engineering project ever: the International Space Station, while research on warp drive captivates the zeitgeist. Explore the relationship between Star Trek and space exploration with this panel as we hear the experiences from the heroes of screen and space, and learn about what lies in store. The Human Adventure is just beginning. In the early 1970s, Star Trek fans wrote tens of thousands of letters to the White House asking the Administration to name NASA’s new prototype Space Shuttle “Enterprise.” Star Trek went off the air in 1969, but its fans kept busy and the series thrived and gained new converts in syndication. On September 17, 1976, NASA—accompanied by the most famous crew in Starfleet history—unveiled their newest addition to its fleet for the post-Apollo era: the Space Shuttle Enterprise. Fast forward 39 years to see Italian astronaut Samantha Christoforetti wearing a Starfleet uniform (circa Voyager) onboard the most audacious human engineering project ever: the International Space Station, while research on warp drive captivates the zeitgeist. Explore the relationship between Star Trek and space exploration with this panel as we hear the experiences from the heroes of screen and space, and learn about what lies in store. The Human Adventure is just beginning.
Moderator Moderator
Dan Curry Dan Curry
Known for his work on Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: The Next Generation as director, Visual Effects Supervisor, and Producer Known for his work on Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: The Next Generation as director, Visual Effects Supervisor, and Producer
Speakers Speakers
Adam Nimoy Adam Nimoy
The son of Leonard Nimoy, who played Mr. Spock on Star Trek, will discuss his father’s legacy and his new documentary film, For the Love of Spock. The son of Leonard Nimoy, who played Mr. Spock on Star Trek, will discuss his father’s legacy and his new documentary film, For the Love of Spock.
Rod Roddenberry Rod Roddenberry
The son of Star Trek creator Gene Roddenberry, Rod will speak about his father’s legacy as the series celebrates its 50th anniversary this year, as well as his work as chairman of the Roddenberry Foundation. The son of Star Trek creator Gene Roddenberry, Rod will speak about his father’s legacy as the series celebrates its 50th anniversary this year, as well as his work as chairman of the Roddenberry Foundation.
Alex Young Alex Young
Solar astrophysicist at NASA Goddard Space Flight Center and Associate Director for Science of its Heliophysics Science Division. Alex is also a member of the Museum’s Board of Advisors and Chair of the Technology Subcommittee. Solar astrophysicist at NASA Goddard Space Flight Center and Associate Director for Science of its Heliophysics Science Division. Alex is also a member of the Museum’s Board of Advisors and Chair of the Technology Subcommittee.
Mason Peck, Cornell University Mason Peck, Cornell University
Former NASA Chief Technologist and Associate Professor in Mechanical and Aerospace Engineering at Cornell University and the Director of Cornell’s Space Systems Design Studio. Mason is also a member of the Museum’s Board of Advisors and Technology Subcommittee. Former NASA Chief Technologist and Associate Professor in Mechanical and Aerospace Engineering at Cornell University and the Director of Cornell’s Space Systems Design Studio. Mason is also a member of the Museum’s Board of Advisors and Technology Subcommittee.
Venue – Chesapeake GHI Venue – Chesapeake GHI
Video Gamers United Presents: Indie Game Development with TAG Labs
Video Gamers United Presents: Indie Game Development with TAG Labs
Pop Pop
TAG Labs will be hosting a panel featuring local Independent Game Developers. The developers will speak on their journey on becoming Indie Game Developers, provide tips to aspiring game Devs, address the state of Indie Games and provide an in-depth view into the life of a Game Developer. The panel will also feature a Q & A portion where the audience can ask the Game developers questions. TAG Labs will be hosting a panel featuring local Independent Game Developers. The developers will speak on their journey on becoming Indie Game Developers, provide tips to aspiring game Devs, address the state of Indie Games and provide an in-depth view into the life of a Game Developer. The panel will also feature a Q & A portion where the audience can ask the Game developers questions.
Speakers Speakers
Cesar Diaz, Video Gamers United Cesar Diaz, Video Gamers United
Venue – Maryland 2 Venue – Maryland 2
3:00PM-4:00PM
3:00PM-4:00PM
Machine Ethics and Emerging Technologies
Machine Ethics and Emerging Technologies
General Programs General Programs
Technology is advancing at a faster rate than society’s expectations, and can go from science-fiction to being consumer-available, with very little in the way of discussion in between, but the questions they raise are critically important: What happens when self-driving vehicles cause unemployment, when medical expert systems work on behalf of insurance agencies rather than patients, and weapon platforms make their own lethal decisions? Technology is advancing at a faster rate than society’s expectations, and can go from science-fiction to being consumer-available, with very little in the way of discussion in between, but the questions they raise are critically important: What happens when self-driving vehicles cause unemployment, when medical expert systems work on behalf of insurance agencies rather than patients, and weapon platforms make their own lethal decisions?
Speakers Speakers
Paul Fenwick Paul Fenwick
Paul Fenwick is an internationally acclaimed public speaker, developer, and science educator. Paul is well known for presenting on a diverse range of topics including privacy, neuroscience and neuroethics, Klingon programming, open source, depression and mental health, advancements in science, diversity, autonomous agents, and minesweeper automation. His dynamic presentation style and quirky humour has delighted audiences worldwide. Paul was awarded the 2013 O’Reilly Open Source award, and the 2010 White Camel award, both for outstanding contributions to the open source community. In 2014 he formed the Comprehensive Kerbal Archive Network or CKAN, providing easier games modding for hundreds of thousands of space enthusiasts. As a Freedom Loving Scientist, Paul’s goal is to learn everything he can, do amazing things with that knowledge, and give them away for free. Paul Fenwick is an internationally acclaimed public speaker, developer, and science educator. Paul is well known for presenting on a diverse range of topics including privacy, neuroscience and neuroethics, Klingon programming, open source, depression and mental health, advancements in science, diversity, autonomous agents, and minesweeper automation. His dynamic presentation style and quirky humour has delighted audiences worldwide. Paul was awarded the 2013 O’Reilly Open Source award, and the 2010 White Camel award, both for outstanding contributions to the open source community. In 2014 he formed the Comprehensive Kerbal Archive Network or CKAN, providing easier games modding for hundreds of thousands of space enthusiasts. As a Freedom Loving Scientist, Paul’s goal is to learn everything he can, do amazing things with that knowledge, and give them away for free.
Venue – Exhibit Hall – NASA Stage Venue – Exhibit Hall – NASA Stage
3:00PM-4:15PM
3:00PM-4:15PM
First Contact: Improbable Dream or Worst Nightmare?
First Contact: Improbable Dream or Worst Nightmare?
Pop Pop
The merits and demerits of “activating” the Search for Extra-Terrestrial Intelligence (SETI) by transitioning from passive listening to deliberate sending of messages to targeted star systems have become something of a hot topic again with the publication of the end-note in a recent Communications of the ACM by Seth Shostak, wherein SETI’s senior astronomer takes an uncharacteristically pessimistic view of the possible consequences of reaching out to our interstellar neighbors. Can science fiction serve as a Gedankenexperiment for possible outcomes in advance of the actuality? The merits and demerits of “activating” the Search for Extra-Terrestrial Intelligence (SETI) by transitioning from passive listening to deliberate sending of messages to targeted star systems have become something of a hot topic again with the publication of the end-note in a recent Communications of the ACM by Seth Shostak, wherein SETI’s senior astronomer takes an uncharacteristically pessimistic view of the possible consequences of reaching out to our interstellar neighbors. Can science fiction serve as a Gedankenexperiment for possible outcomes in advance of the actuality?
Moderator Moderator
Patrick Jackson, American University Patrick Jackson, American University
Speakers Speakers
David Grinspoon David Grinspoon
Distinguished Visiting Scholar in Astrobiology, http://www.funkyscience.net/ Distinguished Visiting Scholar in Astrobiology, http://www.funkyscience.net/
Senior Scientist at Planetary Science Institute, is an astrobiologist who studies the possible conditions for life on other planets. In November 2012, he began a one-year appointment as the inaugural Baruch S. Blumberg/NASA Chair in Astrobiology at the John W. Kluge Center of the United States Library of Congress. Senior Scientist at Planetary Science Institute, is an astrobiologist who studies the possible conditions for life on other planets. In November 2012, he began a one-year appointment as the inaugural Baruch S. Blumberg/NASA Chair in Astrobiology at the John W. Kluge Center of the United States Library of Congress.
Seth Polansky Seth Polansky
Wendy Anderson, Workhouse Arts Center Wendy Anderson, Workhouse Arts Center
Venue – Maryland 1 Venue – Maryland 1
The History of Science Fiction
The History of Science Fiction
Pop Pop
This genre that we love is diverse, with a definition that has been the root of battles between the devoted and the scholarly. Travel through time and space by teaming up with experts in the field. From crossing the sands of Arakis to encountering the species only known to us as 8472, let us take a journey with you as we lay out a brief history of Science Fiction. This genre that we love is diverse, with a definition that has been the root of battles between the devoted and the scholarly. Travel through time and space by teaming up with experts in the field. From crossing the sands of Arakis to encountering the species only known to us as 8472, let us take a journey with you as we lay out a brief history of Science Fiction.
Moderators Moderators
Britany Marriott, Geppi’s Entertainment Museum Britany Marriott, Geppi’s Entertainment Museum
Speakers Speakers
Steven Wilson Steven Wilson
Mike Solof, Geppi’s Entertainment Museum Mike Solof, Geppi’s Entertainment Museum
Venue – Chesapeake GHI Venue – Chesapeake GHI
Space Medicine
Space Medicine
Science Science
Keeping humans healthy for long distance space travel presents a host of problems. How do we minimize the health impacts of weightlessness? How do we treat illness and injury without access to the full range of expertise, medication, and equipment available on Earth? Are solutions to these problems presented in science fiction feasible? What real life medical advances could help? Keeping humans healthy for long distance space travel presents a host of problems. How do we minimize the health impacts of weightlessness? How do we treat illness and injury without access to the full range of expertise, medication, and equipment available on Earth? Are solutions to these problems presented in science fiction feasible? What real life medical advances could help?
Moderators Moderators
Mike McDonnell, Mars One Mike McDonnell, Mars One
Michael McDonnell is currently a Round Three Mars One Astronaut Candidate, having been selected in Round One from over 200,000 people world-wide, who applied in 2013. In 2015, he was again selected during Round Two, to be counted among 100 current astronaut candidates, chosen by the Mars One selection committee with the personal characteristics suitable to make a Mars colony successful. Mr. McDonnell is working for the Department of Justice, providing Cyber Security within its Information Technology Branch. Mr. McDonnell received a Bachelor of Science degree in Physics at St. Joseph’s University and completed Master’s level coursework in Software Engineering at Penn State University. He has worked as an Associate Software Engineer for the Lockheed Martin Aerospace Company. He provided public safety in his roles as a Radiation Health Physicist and a Hazardous Waste Inspector for the Pennsylvania Department of Environmental Protection. Prior work included environmental and civil engineering projects at a private consulting firm in Philadelphia. Michael McDonnell is currently a Round Three Mars One Astronaut Candidate, having been selected in Round One from over 200,000 people world-wide, who applied in 2013. In 2015, he was again selected during Round Two, to be counted among 100 current astronaut candidates, chosen by the Mars One selection committee with the personal characteristics suitable to make a Mars colony successful. Mr. McDonnell is working for the Department of Justice, providing Cyber Security within its Information Technology Branch. Mr. McDonnell received a Bachelor of Science degree in Physics at St. Joseph’s University and completed Master’s level coursework in Software Engineering at Penn State University. He has worked as an Associate Software Engineer for the Lockheed Martin Aerospace Company. He provided public safety in his roles as a Radiation Health Physicist and a Hazardous Waste Inspector for the Pennsylvania Department of Environmental Protection. Prior work included environmental and civil engineering projects at a private consulting firm in Philadelphia.
Speakers Speakers
Leila Zucker, Mars One Leila Zucker, Mars One
Kris Lindhart Kris Lindhart
Ryan Sochol Ryan Sochol
Venue – Maryland 3 Venue – Maryland 3
4:15PM-5:30PM
4:15PM-5:30PM
Steampunk in Anime, Film, and Comics
Steampunk in Anime, Film, and Comics
Pop Pop
Steampunk is an exploration of the alternative possibilities that lie hidden in the intersections between political modernity and modern technology. We in the United States often associate the genre with Victorian England, but how do other countries use steampunk to challenge and reconfigure their own histories? This panel will offer an international perspective on steampunk across multiple artistic media, with a focus on the mad science and outlandish devices that whir and clank within fantasy versions of the late nineteenth century in anime, manga, and comics. Steampunk is an exploration of the alternative possibilities that lie hidden in the intersections between political modernity and modern technology. We in the United States often associate the genre with Victorian England, but how do other countries use steampunk to challenge and reconfigure their own histories? This panel will offer an international perspective on steampunk across multiple artistic media, with a focus on the mad science and outlandish devices that whir and clank within fantasy versions of the late nineteenth century in anime, manga, and comics.
Moderators Moderators
Kathryn Hemmann Kathryn Hemmann
Speakers Speakers
Julia Klag Julia Klag
Featured Panelist, Doomtastic Featured Panelist, Doomtastic
Philippa Ballantine Philippa Ballantine
Tee Morris Tee Morris
Venue – Maryland 1 Venue – Maryland 1
Why Are We Drawn to Science Fiction?
Why Are We Drawn to Science Fiction?
Pop Pop
We are aware of the impact of Science Fiction on popular culture through film, books, and almost every media of entertainment. It is a worldwide phenomenon with a longstanding history. However, how often have we given thought to why this is the case? Why is the genre of Science Fiction so well-loved and celebrated? Can we even find an answer to this question? We are aware of the impact of Science Fiction on popular culture through film, books, and almost every media of entertainment. It is a worldwide phenomenon with a longstanding history. However, how often have we given thought to why this is the case? Why is the genre of Science Fiction so well-loved and celebrated? Can we even find an answer to this question?
Moderators Moderators
Ron Newcomb, The Forge Studios Ron Newcomb, The Forge Studios
Speakers Speakers
Steven Wilson Steven Wilson
Skip Lipman Skip Lipman
Michael Terracciano Michael Terracciano
Garth Graham, Star Power Comic Garth Graham, Star Power Comic
Venue – Chesapeake GHI Venue – Chesapeake GHI
5:30PM-6:45PM
5:30PM-6:45PM
Eastern Versus Western Science Fiction
Eastern Versus Western Science Fiction
Pop Pop
Join academic and fan experts in the field in a discussion over American and European Science Fiction versus Science Fiction within the Japanese entertainment industry and beyond. Join academic and fan experts in the field in a discussion over American and European Science Fiction versus Science Fiction within the Japanese entertainment industry and beyond.
Moderators Moderators
Kathryn Hemmann Kathryn Hemmann
Speakers Speakers
Julia Klag Julia Klag
Featured Panelist, Doomtastic Featured Panelist, Doomtastic
Charles Dunbar, Study of Anime Charles Dunbar, Study of Anime
Charles Dunbar is a fan of many things, of which anime is but one. But it is certainly a large one. A lifelong fan, Charles has been attending conventions since his teenage years, and spent a chunk of his college career devoting copious amounts of free time to cultivating his fandom identity. Somewhere along the way, he managed to earn a graduate degree by studying convention culture, and began gave his first ever panel at Nekocon 2009. Needless to say, the Nekocon fans hooked him. Five years later, he is still at it, devoting many of his waking hours to educating his fellow fans on ideas pertaining to Japanese culture, fan culture, sacred culture, and whatever else grabs his attention. During his downtime, he sometimes writes these ideas down, indulges in the occasional JRPG, or binge-watches King of the Hill and It’s Always Sunny in Philadelphia. You can find more on him at Study of Anime Charles Dunbar is a fan of many things, of which anime is but one. But it is certainly a large one. A lifelong fan, Charles has been attending conventions since his teenage years, and spent a chunk of his college career devoting copious amounts of free time to cultivating his fandom identity. Somewhere along the way, he managed to earn a graduate degree by studying convention culture, and began gave his first ever panel at Nekocon 2009. Needless to say, the Nekocon fans hooked him. Five years later, he is still at it, devoting many of his waking hours to educating his fellow fans on ideas pertaining to Japanese culture, fan culture, sacred culture, and whatever else grabs his attention. During his downtime, he sometimes writes these ideas down, indulges in the occasional JRPG, or binge-watches King of the Hill and It’s Always Sunny in Philadelphia. You can find more on him at Study of Anime
Britany Marriott, Geppi’s Entertainment Museum Britany Marriott, Geppi’s Entertainment Museum
Venue – Maryland 1 Venue – Maryland 1
6:00PM-6:45PM
6:00PM-6:45PM
Stories from the Future: Yeah Moon!
Stories from the Future: Yeah Moon!
General Programs General Programs
Futurist & Storyteller Claire A. Nelson shares a tale about her life on the Moon. In 2036, the Space Goodwill Games as they are popularly called was established to help dampen conflicts brewing between the Space-Faring nations and the Non-Space Faring Nations with respect to space tourism, space settlements and space sustainability, and promote multi-national and trans-national understanding on the extra-planetary scale. In the upcoming II Space Goodwill Games 2040 of the XXXV Olympiad – all eyes are on the team from Jamaica – the once and always audacious island nation. Team Jamaica – the world renown sprint factory, has qualified for the Steeple-Chase CrossTour, making it the ONLY non-space faring nation to have a team in the Space Goodwill Games. Team ‘Jamaica to the Universe’ blasts off to a new chapter in history, ‘Yeah Moon! Futurist & Storyteller Claire A. Nelson shares a tale about her life on the Moon. In 2036, the Space Goodwill Games as they are popularly called was established to help dampen conflicts brewing between the Space-Faring nations and the Non-Space Faring Nations with respect to space tourism, space settlements and space sustainability, and promote multi-national and trans-national understanding on the extra-planetary scale. In the upcoming II Space Goodwill Games 2040 of the XXXV Olympiad – all eyes are on the team from Jamaica – the once and always audacious island nation. Team Jamaica – the world renown sprint factory, has qualified for the Steeple-Chase CrossTour, making it the ONLY non-space faring nation to have a team in the Space Goodwill Games. Team ‘Jamaica to the Universe’ blasts off to a new chapter in history, ‘Yeah Moon!
Speakers Speakers
Claire Nelson Claire Nelson
Dr. Claire Nelson has been actively engaged in the business of international development for more than twenty-five years. She works in the area of project development and management, with a particular focus on private sector development. A renaissance woman, she is a Development Engineer, Social Entrepreneur, and Futurist. Dr. Claire Nelson has been actively engaged in the business of international development for more than twenty-five years. She works in the area of project development and management, with a particular focus on private sector development. A renaissance woman, she is a Development Engineer, Social Entrepreneur, and Futurist.
The first Jamaican woman to earn a Doctorate degree in an engineering discipline and the only black in her graduating class, Dr. Nelson holds Industrial Engineering Degrees from the State University of New York at Buffalo, Purdue University, and a Doctorate in Engineering Management from George Washington University. She has served on numerous boards and committees including: US Department of Commerce US/Caribbean Business Development Council Advisory Board; Black Leadership Forum; DC Caribbean Carnival Association; International Think Tank Commission on Pan-African Affairs, Office of the Prime Minister of Barbados; African-American Unity Caucus; National Democratic Institute/Carter Center Election Observer Mission to the Dominican Republic; Black Professionals in International Affairs; and the International Committee of the National Society of Black Engineers-Alumni Extension. The first Jamaican woman to earn a Doctorate degree in an engineering discipline and the only black in her graduating class, Dr. Nelson holds Industrial Engineering Degrees from the State University of New York at Buffalo, Purdue University, and a Doctorate in Engineering Management from George Washington University. She has served on numerous boards and committees including: US Department of Commerce US/Caribbean Business Development Council Advisory Board; Black Leadership Forum; DC Caribbean Carnival Association; International Think Tank Commission on Pan-African Affairs, Office of the Prime Minister of Barbados; African-American Unity Caucus; National Democratic Institute/Carter Center Election Observer Mission to the Dominican Republic; Black Professionals in International Affairs; and the International Committee of the National Society of Black Engineers-Alumni Extension.
Venue – Exhibit Hall – NASA Stage Venue – Exhibit Hall – NASA Stage
6:00PM-7:30PM
6:00PM-7:30PM
Sci-Fi Cocktails
Sci-Fi Cocktails
General Programs General Programs
Join us for a sci-fi themed cocktail hour before the Escape Velocity Gala Dinner. Join us for a sci-fi themed cocktail hour before the Escape Velocity Gala Dinner.
Venue – Cherry Blossom Venue – Cherry Blossom
7:00PM-8:00PM
7:00PM-8:00PM
The Chromatics
The Chromatics
General Programs General Programs
The Chromatics are a high-energy vocal band on a mission to delight audiences with a full spectrum of songs about science, technology, life, and their intersections. They have taken their astronomically-correct a cappella songs, a project called AstroCappella, from Palm Springs to Orlando and from Las Vegas to New York, and their CD has flown in space (no kidding!). Back down on earth they have captivated young and old alike at the National Air & Space Museum, numerous science fiction conventions, First Nights, concert series, and a cappella festivals. Their CDs have been nominated for multiple Washington Area Music Awards (WAMMIES) and Contemporary A Cappella Recording Awards (CARAs). After more than 20 years together they still bring a youthful exuberance to their fun-filled, colorful, and scientifically accurate performances. The Chromatics are a high-energy vocal band on a mission to delight audiences with a full spectrum of songs about science, technology, life, and their intersections. They have taken their astronomically-correct a cappella songs, a project called AstroCappella, from Palm Springs to Orlando and from Las Vegas to New York, and their CD has flown in space (no kidding!). Back down on earth they have captivated young and old alike at the National Air & Space Museum, numerous science fiction conventions, First Nights, concert series, and a cappella festivals. Their CDs have been nominated for multiple Washington Area Music Awards (WAMMIES) and Contemporary A Cappella Recording Awards (CARAs). After more than 20 years together they still bring a youthful exuberance to their fun-filled, colorful, and scientifically accurate performances.
Venue – Exhibit Hall – NASA Stage Venue – Exhibit Hall – NASA Stage
7:30PM-10:00PM
7:30PM-10:00PM
Escape Velocity Celebrity Gala Dinner
Escape Velocity Celebrity Gala Dinner
General Programs General Programs
Join us for a cocktail reception and gala dinner where Rod Roddenberry will make a keynote presentation about Star Trek’s 50th Anniversary and his work with the Roddenberry Foundation. As the executive producer for new Star Trek television series to debut next year, Rod may be able to share a little information on great things to come. Mason Peck, former NASA Chief Technologist and member of the Museum’s Board of Advisors will present the CubeSat awards to three high school teams from China, Texas, and New York. The award ceremony will be followed by the science fiction live auction. Join us for a cocktail reception and gala dinner where Rod Roddenberry will make a keynote presentation about Star Trek’s 50th Anniversary and his work with the Roddenberry Foundation. As the executive producer for new Star Trek television series to debut next year, Rod may be able to share a little information on great things to come. Mason Peck, former NASA Chief Technologist and member of the Museum’s Board of Advisors will present the CubeSat awards to three high school teams from China, Texas, and New York. The award ceremony will be followed by the science fiction live auction.
Speakers Speakers
Rod Roddenberry Rod Roddenberry
The son of Star Trek creator Gene Roddenberry, Rod will speak about his father’s legacy as the series celebrates its 50th anniversary this year, as well as his work as chairman of the Roddenberry Foundation. The son of Star Trek creator Gene Roddenberry, Rod will speak about his father’s legacy as the series celebrates its 50th anniversary this year, as well as his work as chairman of the Roddenberry Foundation.
Venue – Cherry Blossom Venue – Cherry Blossom
9:45PM-11:45PM
9:45PM-11:45PM
Sci-Fi Burlesque
Sci-Fi Burlesque
General Programs General Programs
The sexiest local cosplayers will be performing a sci-fi themed burlesque show on Saturday night! Please be seated at 9:45 pm sharp, or kindly wait for intermission to join. Please, no photography or video. The sexiest local cosplayers will be performing a sci-fi themed burlesque show on Saturday night! Please be seated at 9:45 pm sharp, or kindly wait for intermission to join. Please, no photography or video.
Venue – Maryland BD Venue – Maryland BD
SUNDAY JUL. 3
10:00AM-11:15AM
Cosplay Showcase
Pop Pop
Attention cosplayers of all skill levels and fandoms! Want to show off your handiwork and gather friendly and casual feedback from a panel of fellow crafters? Wearing a bought cosplay and want to talk about why you chose the character? Do you just love dressing up with a community of nerds and want to express your love? Cosplayer panellists are here to offer support, advice, and to have fandom squeals in solidarity. Attention cosplayers of all skill levels and fandoms! Want to show off your handiwork and gather friendly and casual feedback from a panel of fellow crafters? Wearing a bought cosplay and want to talk about why you chose the character? Do you just love dressing up with a community of nerds and want to express your love? Cosplayer panellists are here to offer support, advice, and to have fandom squeals in solidarity.
Moderators Moderators
Liz Gmaz Liz Gmaz
President, Studio Cosplay President, Studio Cosplay
Studio Cosplay is a 501(c)(3) nonprofit organization located in the DC metro area whose mission is to promote community through the art of costuming by providing workspace, opportunity, and education. Studio Cosplay is opening a community-operated workshop in 2015 where cosplayers can connect and exchange ideas, share resources and knowledge, collaborate on projects, take instructional classes and hands-on workshops, and have the space and tools to work on costumes. Our workshop will be based in the DC metro area and will welcome all cosplayers, costume designers, LARPers, photographers, artists, and anyone interested in learning about costuming. Studio Cosplay is a 501(c)(3) nonprofit organization located in the DC metro area whose mission is to promote community through the art of costuming by providing workspace, opportunity, and education. Studio Cosplay is opening a community-operated workshop in 2015 where cosplayers can connect and exchange ideas, share resources and knowledge, collaborate on projects, take instructional classes and hands-on workshops, and have the space and tools to work on costumes. Our workshop will be based in the DC metro area and will welcome all cosplayers, costume designers, LARPers, photographers, artists, and anyone interested in learning about costuming.
Speakers Speakers
Stephanie Hackenburg, Studio Cosplay Stephanie Hackenburg, Studio Cosplay
Venue – Cherry Blossom Venue – Cherry Blossom
Time Travel
Pop Pop
Who among us hasn’t wanted to travel back in time in their own Delorean or TARDIS? Would the butterfly effect hold true? Could you prevent your own birth? Ponder the paradoxes of time travel and the science that may propel us forward… or back. Who among us hasn’t wanted to travel back in time in their own Delorean or TARDIS? Would the butterfly effect hold true? Could you prevent your own birth? Ponder the paradoxes of time travel and the science that may propel us forward… or back.
Moderator Moderator
Jay Falker, NASA Jay Falker, NASA
Speakers Speakers
Luvia Peterson, Actress Luvia Peterson, Actress
Best known for her series regular role as the fan favorite character Jasmine Garza on Syfy Network’s Continuum. She is also known for her recurring character, Lt. Fisher in TNT’s Falling Skies. Luvia has appeared in several notable projects for both Film and TV including, The X-Files, Battlestar Galactica, Reaper, Sanctuary, Endgame, The Tomorrow People, and Psych. Luvia is up for a CSA (Canadian Screen Award) for best supporting actress for her work in Continuum! Best known for her series regular role as the fan favorite character Jasmine Garza on Syfy Network’s Continuum. She is also known for her recurring character, Lt. Fisher in TNT’s Falling Skies. Luvia has appeared in several notable projects for both Film and TV including, The X-Files, Battlestar Galactica, Reaper, Sanctuary, Endgame, The Tomorrow People, and Psych. Luvia is up for a CSA (Canadian Screen Award) for best supporting actress for her work in Continuum!
Chris Hazard, Hazardous Software Inc Chris Hazard, Hazardous Software Inc
James Suriano, Author James Suriano, Author
A SciFi/Fantasy author originally from New York and educated at Johns Hopkins University. He is the author of Inbiotic and The Antarcticans. His next two novels, Dark and The Cult of Mao are both slated to release in 2016. A self proclaimed SciFi fan since birth, James is thrilled to be a part of Escape Velocity. A SciFi/Fantasy author originally from New York and educated at Johns Hopkins University. He is the author of Inbiotic and The Antarcticans. His next two novels, Dark and The Cult of Mao are both slated to release in 2016. A self proclaimed SciFi fan since birth, James is thrilled to be a part of Escape Velocity.
Venue – Maryland 3 Venue – Maryland 3
3D Printing: ‘Replicating’ Success
Science Science
The idea of a machine making what you want, when you want it, is common in science fiction. From The Diamond Age’s matter compilers to Star Trek’s replicators, the future promises the perfect cup of Earl Grey without waiting to heat the water. Scientists working at the cutting-edge of 3D printing technology (a.k.a. additive manufacturing) will discuss the real future possibilities of this science fiction trope. Perhaps we are a long way off from printing an entire being like in The Fifth Element, but 3D printing organs and tissues for transplant is already under development. Astronauts and soldiers might not be ordering their favorite tea out of hydrogen atoms, but field-printed meals ready to eat (MREs) customized to a warfighter’s nutritional needs by way of a wearable sensor is already on the horizon. The idea of a machine making what you want, when you want it, is common in science fiction. From The Diamond Age’s matter compilers to Star Trek’s replicators, the future promises the perfect cup of Earl Grey without waiting to heat the water. Scientists working at the cutting-edge of 3D printing technology (a.k.a. additive manufacturing) will discuss the real future possibilities of this science fiction trope. Perhaps we are a long way off from printing an entire being like in The Fifth Element, but 3D printing organs and tissues for transplant is already under development. Astronauts and soldiers might not be ordering their favorite tea out of hydrogen atoms, but field-printed meals ready to eat (MREs) customized to a warfighter’s nutritional needs by way of a wearable sensor is already on the horizon.
Moderator Moderator
Mason Peck, Cornell University Mason Peck, Cornell University
Former NASA Chief Technologist and Associate Professor in Mechanical and Aerospace Engineering at Cornell University and the Director of Cornell’s Space Systems Design Studio. Mason is also a member of the Museum’s Board of Advisors and Technology Subcommittee. Former NASA Chief Technologist and Associate Professor in Mechanical and Aerospace Engineering at Cornell University and the Director of Cornell’s Space Systems Design Studio. Mason is also a member of the Museum’s Board of Advisors and Technology Subcommittee.
Speakers Speakers
Jason Dunn Jason Dunn
CTO & CoFounder, Made In Space, Inc. CTO & CoFounder, Made In Space, Inc.
Jason founded Made In Space in 2010 as a result of analyzing the best possible approaches to enabling a fully sustainable form of space colonization. With a core focus on space manufacturing, the company has since built, flown, and operated the first 3D printer in space. Installed on the International Space Station, the Made In Space Zero-Gravity 3D printer began space manufacturing in November, 2014. Jason serves as the Chief Technology Officer, overseeing the technical program management on projects and development of the technology roadmap for the company. In 2014, Jason and his three co-founders were recognized by Forbes on the prestigious 30 under 30 list for manufacturing. Jason founded Made In Space in 2010 as a result of analyzing the best possible approaches to enabling a fully sustainable form of space colonization. With a core focus on space manufacturing, the company has since built, flown, and operated the first 3D printer in space. Installed on the International Space Station, the Made In Space Zero-Gravity 3D printer began space manufacturing in November, 2014. Jason serves as the Chief Technology Officer, overseeing the technical program management on projects and development of the technology roadmap for the company. In 2014, Jason and his three co-founders were recognized by Forbes on the prestigious 30 under 30 list for manufacturing.
Adam Kress, Local Motors Adam Kress, Local Motors
Fred Briggs, NoVa Labs Fred Briggs, NoVa Labs
Venue – Chesapeake GHI Venue – Chesapeake GHI
Drone Applications
Drone Applications
Science Science
This panel, featuring hobbyists, industry, and researchers, will investigate the current and future uses and impacts of drones in science, the military, surveillance, and every day life. This panel, featuring hobbyists, industry, and researchers, will investigate the current and future uses and impacts of drones in science, the military, surveillance, and every day life.
Venue – Maryland 1 Venue – Maryland 1
10:00AM-6:00PM
10:00AM-6:00PM
Kid’s Activities with Museum of Science Fiction
Kid’s Activities with Museum of Science Fiction
General Programs General Programs
Venue – Chesapeake C Venue – Chesapeake C
Preview Gallery – Museum of Science Fiction
Preview Gallery – Museum of Science Fiction
General Programs General Programs
A sneak peak of MOSF! View a collection of artifacts from the Museum of Science Fiction collection. A sneak peak of MOSF! View a collection of artifacts from the Museum of Science Fiction collection.
Venue – Baltimore 345 Venue – Baltimore 345
Starship Horizons Bridge Simulator
Starship Horizons Bridge Simulator
General Programs General Programs
Starship Horizons is a multi-player experience allowing 2-6 players to work together as the ships Bridge Officers. The core gameplay experience is designed around players commanding their own Starship as the bridge officers in the roles of Captain, Flight, Tactical, Science, Operations, and Engineering. Starship Horizons is a multi-player experience allowing 2-6 players to work together as the ships Bridge Officers. The core gameplay experience is designed around players commanding their own Starship as the bridge officers in the roles of Captain, Flight, Tactical, Science, Operations, and Engineering.
Moderators Moderators
Rick Aseltine Rick Aseltine
Venue – Magnolia 1 Venue – Magnolia 1
11:00AM-5:00PM
11:00AM-5:00PM
Board Gaming
Board Gaming
General Programs General Programs
Escape Velocity will feature a general gaming room and well-stocked library of hobby games – with your EV pass, you can check out anything that sparks your interest (free of charge). We will have many modern favorites, and some rare and unusual games dating back to the 1970s. Come and play – trying new games and meet fellow gamers! Escape Velocity will feature a general gaming room and well-stocked library of hobby games – with your EV pass, you can check out anything that sparks your interest (free of charge). We will have many modern favorites, and some rare and unusual games dating back to the 1970s. Come and play – trying new games and meet fellow gamers!
Venue – Cherry Blossom Venue – Cherry Blossom
Sci-Fi Film Festival
Sci-Fi Film Festival
General Programs General Programs
Live Movie Stunt Demo with On Camera Combatives (child-friendly) Live Movie Stunt Demo with On Camera Combatives (child-friendly)
Sunday, July 3, 11:00am Sunday, July 3, 11:00am
60 min 60 min
Short Films from Boston Sci-Fi Film Fest Short Films from Boston Sci-Fi Film Fest
Sunday, July 3, 1:00pm Sunday, July 3, 1:00pm
60 min 60 min
“For the Love of Spock” preview with Adam Nimoy “For the Love of Spock” preview with Adam Nimoy
Sunday, July 3, 4:00pm Sunday, July 3, 4:00pm
60 min 60 min
Venue – Chesapeake AB Venue – Chesapeake AB
11:15AM-12:30PM
11:15AM-12:30PM
Art Inspired by Science Fiction and Space
Art Inspired by Science Fiction and Space
Pop Pop
How has Science Fiction Pop Culture inspired and affected the arts, and how have elements of Science Fiction been received within art culture? From comic art to painting, from pen and ink to digital tablets and Photoshop, join artists of various media in a discussion on Science Fiction’s influence on the art world. How has Science Fiction Pop Culture inspired and affected the arts, and how have elements of Science Fiction been received within art culture? From comic art to painting, from pen and ink to digital tablets and Photoshop, join artists of various media in a discussion on Science Fiction’s influence on the art world.
Moderator Moderator
Karina Dar Juan Karina Dar Juan
Speakers Speakers
Wendy Anderson, Workhouse Arts Center Wendy Anderson, Workhouse Arts Center
Michael Terracciano Michael Terracciano
Garth Graham, Star Power Comic Garth Graham, Star Power Comic
Chris Hazard, Hazardous Software Inc Chris Hazard, Hazardous Software Inc
Venue – Chesapeake GHI Venue – Chesapeake GHI
Universal Translator: Klingon and Other Languages in Science Fiction
Universal Translator: Klingon and Other Languages in Science Fiction
Pop Pop
Language is intertwined with society and civilization. It enables communication and has a profound impact on how people identify themselves and others. At the same time, lack of a common language may impede understanding. In science fiction, this barrier sometimes seems nonexistent, perhaps due to miraculous technologies such as the Universal Translator. Some creators add realism to their works by crafting unique—and real—languages. When and how are these languages used? Why do Klingons speak English to one another in private? In the real world, the Internet and new technologies are helping to break down communication barriers, but do they also influence language change? Or hasten language loss? Join this panel to learn the funny and insightful lessons of what goes into crafting fictional languages, the impacts these languages have on their source material and the real world, and where communication may be heading. Language is intertwined with society and civilization. It enables communication and has a profound impact on how people identify themselves and others. At the same time, lack of a common language may impede understanding. In science fiction, this barrier sometimes seems nonexistent, perhaps due to miraculous technologies such as the Universal Translator. Some creators add realism to their works by crafting unique—and real—languages. When and how are these languages used? Why do Klingons speak English to one another in private? In the real world, the Internet and new technologies are helping to break down communication barriers, but do they also influence language change? Or hasten language loss? Join this panel to learn the funny and insightful lessons of what goes into crafting fictional languages, the impacts these languages have on their source material and the real world, and where communication may be heading.
Speakers Speakers
Marc Okrand Marc Okrand
Linguist, creator of the Klingon language and author of Klingon for the Galactic Traveler, The Klingon Way, and The Klingon Dictionary Linguist, creator of the Klingon language and author of Klingon for the Galactic Traveler, The Klingon Way, and The Klingon Dictionary
Venue – Cherry Blossom Venue – Cherry Blossom
Astrobiology
Astrobiology
Science Science
While science fiction authors imagine the discovery of life beyond our planet, scientists try to make it happen. What tools can we use to discover life on other worlds in our solar system or around distant stars? How can clues on Earth guide our search? And when we do find life, what can we expect to find? [MAY BE REPLACED WITH CONTENT FROM THE PLANETARY SOCIETY] While science fiction authors imagine the discovery of life beyond our planet, scientists try to make it happen. What tools can we use to discover life on other worlds in our solar system or around distant stars? How can clues on Earth guide our search? And when we do find life, what can we expect to find? [MAY BE REPLACED WITH CONTENT FROM THE PLANETARY SOCIETY]
Moderator Moderator
Mat Kaplan Mat Kaplan
Producer and Host, The Planetary Socierty Producer and Host, The Planetary Socierty
I’m the host and producer of Planetary Radio, the weekly public radio and podcast series from the Planetary Society, headed by CEO Bill Nye the Science Guy. I’m the host and producer of Planetary Radio, the weekly public radio and podcast series from the Planetary Society, headed by CEO Bill Nye the Science Guy.
Speakers Speakers
Kevin Grazier, Turner Network Television Kevin Grazier, Turner Network Television
David Grinspoon David Grinspoon
Distinguished Visiting Scholar in Astrobiology, http://www.funkyscience.net/ Distinguished Visiting Scholar in Astrobiology, http://www.funkyscience.net/
Senior Scientist at Planetary Science Institute, is an astrobiologist who studies the possible conditions for life on other planets. In November 2012, he began a one-year appointment as the inaugural Baruch S. Blumberg/NASA Chair in Astrobiology at the John W. Kluge Center of the United States Library of Congress. Senior Scientist at Planetary Science Institute, is an astrobiologist who studies the possible conditions for life on other planets. In November 2012, he began a one-year appointment as the inaugural Baruch S. Blumberg/NASA Chair in Astrobiology at the John W. Kluge Center of the United States Library of Congress.
John Monahan, Science Writer John Monahan, Science Writer
Shelah Morita, NNCO Shelah Morita, NNCO
Venue – Maryland 2 Venue – Maryland 2
Game of Drones
Game of Drones
Science Science
In the coming years, legislation and regulation will define the limits of the potential commercial usage for drones. How have regulatory efforts by the FAA and other agencies to date constrained and promoted innovation in this exciting sector of the economy? What novel applications for drones are on the horizon? Panelists representing the world’s leading drone manufacturer and others will consider these questions and enlighten attendees on how drones are transforming a number of industry landscapes. In the coming years, legislation and regulation will define the limits of the potential commercial usage for drones. How have regulatory efforts by the FAA and other agencies to date constrained and promoted innovation in this exciting sector of the economy? What novel applications for drones are on the horizon? Panelists representing the world’s leading drone manufacturer and others will consider these questions and enlighten attendees on how drones are transforming a number of industry landscapes.
Moderator Moderator
Rod Hall, KL Gates LLP Rod Hall, KL Gates LLP
Venue – Maryland 1 Venue – Maryland 1
12:00PM-5:00PM
12:00PM-5:00PM
Boy Scouts Computer Animation Badge
Boy Scouts Computer Animation Badge
Education Education
Moderators Moderators
Eric Suggs, Artway Alliance Eric Suggs, Artway Alliance
Venue – Chesapeake F Venue – Chesapeake F
12:30PM-1:45PM
12:30PM-1:45PM
Collecting Pop Culture
Collecting Pop Culture
Pop Pop
You’ve spent years refining your personal collections, be they of books, comics, toys, models, records, or robots, but how should you take care of them? What’s the best way to keep track of every item in your special collection? See how the experts do it. Join speakers from Geppi’s Entertainment Museum, The DC Star Wars Collectors Club and more in a discussion on collecting and keeping track your Sci-Fi treasures. You’ve spent years refining your personal collections, be they of books, comics, toys, models, records, or robots, but how should you take care of them? What’s the best way to keep track of every item in your special collection? See how the experts do it. Join speakers from Geppi’s Entertainment Museum, The DC Star Wars Collectors Club and more in a discussion on collecting and keeping track your Sci-Fi treasures.
Moderators Moderators
Britany Marriott, Geppi’s Entertainment Museum Britany Marriott, Geppi’s Entertainment Museum
Speakers Speakers
Mike Solof, Geppi’s Entertainment Museum Mike Solof, Geppi’s Entertainment Museum
Martin Thurn, DC Area Star Wars Collecting Club Martin Thurn, DC Area Star Wars Collecting Club
Jane Frank Jane Frank
Howard Frank, UMD Howard Frank, UMD
Adam Schneider Adam Schneider
Venue – Maryland 1 Venue – Maryland 1
Dystopian Science Fiction in Pop Culture
Dystopian Science Fiction in Pop Culture
Pop Pop
What is the behind the rise of dystopian science fiction and fantasy in pop culture today, and the corresponding decrease of optimistic science fiction? Films like Mad Max and Oblivion show different spectrums of a dystopian fate for humanity. Most science fiction movies also have some kind of anti-future bent, and few and far between are movies and television programming showing a positive example of the future, such as Tomorrowland. Panelists will discuss the merits of using dystopian vs. optimistic science fiction for storytelling, and also try to explain the rise of dystopian science fiction over the past two decades and the effect these two models of science fiction have on society. What is the behind the rise of dystopian science fiction and fantasy in pop culture today, and the corresponding decrease of optimistic science fiction? Films like Mad Max and Oblivion show different spectrums of a dystopian fate for humanity. Most science fiction movies also have some kind of anti-future bent, and few and far between are movies and television programming showing a positive example of the future, such as Tomorrowland. Panelists will discuss the merits of using dystopian vs. optimistic science fiction for storytelling, and also try to explain the rise of dystopian science fiction over the past two decades and the effect these two models of science fiction have on society.
Moderator Moderator
Adam Seats Adam Seats
Longtime fan of science fiction and fantasy. Longtime staffer of cons in the Hampton Roads area. Big fan of Masamune Shirow, Hayao Miyazaki and Monkey Punch. Longtime fan of science fiction and fantasy. Longtime staffer of cons in the Hampton Roads area. Big fan of Masamune Shirow, Hayao Miyazaki and Monkey Punch.
Speakers Speakers
Sam Hedlund Sam Hedlund
Knowledge Management Consultant, Inter-American Development Bank Knowledge Management Consultant, Inter-American Development Bank
Patrick Jackson, American University Patrick Jackson, American University
Wendy Anderson, Workhouse Arts Center Wendy Anderson, Workhouse Arts Center
Venue – Chesapeake GHI Venue – Chesapeake GHI
Mythgard / Science Fantasy: crossing the bridge with Clarke’s Third Law
Mythgard / Science Fantasy: crossing the bridge with Clarke’s Third Law
Pop Pop
According to Arthur C. Clarke’s Third Law, “any sufficiently advanced technology is indistinguishable from magic.” Speculative fiction mixes science and fantasy, blending technology and magic until it is difficult to determine where one begins and the other ends. If Thor’s hammer is an example of highly-advanced Asgardian technology, is the Force more than just a mystical energy field? Can science fiction feature both robots and magic? Where do we draw the line between fantasy and science fiction? According to Arthur C. Clarke’s Third Law, “any sufficiently advanced technology is indistinguishable from magic.” Speculative fiction mixes science and fantasy, blending technology and magic until it is difficult to determine where one begins and the other ends. If Thor’s hammer is an example of highly-advanced Asgardian technology, is the Force more than just a mystical energy field? Can science fiction feature both robots and magic? Where do we draw the line between fantasy and science fiction?
Moderator Moderator
Neil Ottenstein Neil Ottenstein
Speakers Speakers
Aria Omrani Aria Omrani
Laurel F. Jean, Humboldt State University Laurel F. Jean, Humboldt State University
Jonathan Spencer Jonathan Spencer
Venue – Maryland 3 Venue – Maryland 3
Star Wars: Then and Now
Star Wars: Then and Now
Pop Pop
An open-ended discussion on the Star Wars universe following the inclusion of “The Force Awakens” to the series. How has the universe changed? How has it stayed the same? How did the returning cast do after so many years away? An open-ended discussion on the Star Wars universe following the inclusion of “The Force Awakens” to the series. How has the universe changed? How has it stayed the same? How did the returning cast do after so many years away?
Moderators Moderators
Kyle Garber, Museum of Science Fiction Kyle Garber, Museum of Science Fiction
Speakers Speakers
Kyle Joseph E. Kyle Joseph E.
Scott Edelman, Author Scott Edelman, Author
Martin Thurn, DC Area Star Wars Collecting Club Martin Thurn, DC Area Star Wars Collecting Club
Bria LaVorgna, Tosche-Station.net Bria LaVorgna, Tosche-Station.net
Venue – Maryland 2 Venue – Maryland 2
Robots: Rosie vs Roomba
Robots: Rosie vs Roomba
Science Science
Quick, picture a robot. Does it have two arms, two legs, and talk? Thank science fiction. Panelists will compare humanoid and non-humanoid robots in science fiction and reality. What jobs are right for humanoid robots and what jobs aren’t? And how does the form of a robot shape our perception of it? Quick, picture a robot. Does it have two arms, two legs, and talk? Thank science fiction. Panelists will compare humanoid and non-humanoid robots in science fiction and reality. What jobs are right for humanoid robots and what jobs aren’t? And how does the form of a robot shape our perception of it?
Moderators Moderators
Phil Frana, James Madison University Phil Frana, James Madison University
Speakers Speakers
James Suriano, Author James Suriano, Author
A SciFi/Fantasy author originally from New York and educated at Johns Hopkins University. He is the author of Inbiotic and The Antarcticans. His next two novels, Dark and The Cult of Mao are both slated to release in 2016. A self proclaimed SciFi fan since birth, James is thrilled to be a part of Escape Velocity. A SciFi/Fantasy author originally from New York and educated at Johns Hopkins University. He is the author of Inbiotic and The Antarcticans. His next two novels, Dark and The Cult of Mao are both slated to release in 2016. A self proclaimed SciFi fan since birth, James is thrilled to be a part of Escape Velocity.
Missy Cummings, Duke University Missy Cummings, Duke University
Venue – Cherry Blossom Venue – Cherry Blossom
1:45PM-2:45PM
1:45PM-2:45PM
SPACE! and Why it’s Awesome!
SPACE! and Why it’s Awesome!
General Programs General Programs
Curious about the wonders of space but don’t know where to start? Garth and Michael, the creators of the Sci-Fi webcomic “Star Power”, will be happy to share their love of outer space with you! “SPACE! And why it’s Awesome!” is an accessible talk about celestial objects, favorite planets, and the majesty of it all. Curious about the wonders of space but don’t know where to start? Garth and Michael, the creators of the Sci-Fi webcomic “Star Power”, will be happy to share their love of outer space with you! “SPACE! And why it’s Awesome!” is an accessible talk about celestial objects, favorite planets, and the majesty of it all.
Speakers Speakers
Michael Terracciano Michael Terracciano
Garth Graham, Star Power Comic Garth Graham, Star Power Comic
Venue – Exhibit Hall – NASA Stage Venue – Exhibit Hall – NASA Stage
1:45PM-3:00PM
1:45PM-3:00PM
Science Fiction Legacies
Science Fiction Legacies
Pop Pop
We can only imagine that a child growing up in a science fiction family would be a . . . fascinating experience, to say the least. Four prospectives come from children of creators, storytellers, writers, and filmmakers: Rod Roddenberry, Adam Nimoy, Jamie Anderson, Mason Peck, and Dan Curry. We can only imagine that a child growing up in a science fiction family would be a . . . fascinating experience, to say the least. Four prospectives come from children of creators, storytellers, writers, and filmmakers: Rod Roddenberry, Adam Nimoy, Jamie Anderson, Mason Peck, and Dan Curry.
Speakers Speakers
Adam Nimoy Adam Nimoy
The son of Leonard Nimoy, who played Mr. Spock on Star Trek, will discuss his father’s legacy and his new documentary film, For the Love of Spock. The son of Leonard Nimoy, who played Mr. Spock on Star Trek, will discuss his father’s legacy and his new documentary film, For the Love of Spock.
Rod Roddenberry Rod Roddenberry
The son of Star Trek creator Gene Roddenberry, Rod will speak about his father’s legacy as the series celebrates its 50th anniversary this year, as well as his work as chairman of the Roddenberry Foundation. The son of Star Trek creator Gene Roddenberry, Rod will speak about his father’s legacy as the series celebrates its 50th anniversary this year, as well as his work as chairman of the Roddenberry Foundation.
Jamie Anderson Jamie Anderson
F – A – B . . . the son of iconic British science fiction television and film producer, Gerry Anderson. Jamie will discuss his father’s legacy and his new project: Firestorm. F – A – B . . . the son of iconic British science fiction television and film producer, Gerry Anderson. Jamie will discuss his father’s legacy and his new project: Firestorm.
Dan Curry Dan Curry
Known for his work on Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: The Next Generation as director, Visual Effects Supervisor, and Producer Known for his work on Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: The Next Generation as director, Visual Effects Supervisor, and Producer
Mason Peck, Cornell University Mason Peck, Cornell University
Former NASA Chief Technologist and Associate Professor in Mechanical and Aerospace Engineering at Cornell University and the Director of Cornell’s Space Systems Design Studio. Mason is also a member of the Museum’s Board of Advisors and Technology Subcommittee. Former NASA Chief Technologist and Associate Professor in Mechanical and Aerospace Engineering at Cornell University and the Director of Cornell’s Space Systems Design Studio. Mason is also a member of the Museum’s Board of Advisors and Technology Subcommittee.
Venue – Maryland 2 Venue – Maryland 2
Space Operas and Space Westerns: From Flash Gordon to The Force Awakens
Space Operas and Space Westerns: From Flash Gordon to The Force Awakens
Pop Pop
Delve into the past, present, and future of the Final Frontier exploration and Space Opera subgenres of Science Fiction. Find out the history behind Star Wars, Star Trek, Battlestar Galactica, Cowboy Bebop, Firefly, and beyond. Why are these stories meaningful to so many audiences? How did these styles of Sci-Fi once hated as “hack work” grow to become some of the most beloved tales of our time? And why have they served as such an inspiration to generations of scientists, engineers, and everyday people (despite often being light on “hard” science)? Delve into the past, present, and future of the Final Frontier exploration and Space Opera subgenres of Science Fiction. Find out the history behind Star Wars, Star Trek, Battlestar Galactica, Cowboy Bebop, Firefly, and beyond. Why are these stories meaningful to so many audiences? How did these styles of Sci-Fi once hated as “hack work” grow to become some of the most beloved tales of our time? And why have they served as such an inspiration to generations of scientists, engineers, and everyday people (despite often being light on “hard” science)?
Moderator Moderator
Adam Seats Adam Seats
Longtime fan of science fiction and fantasy. Longtime staffer of cons in the Hampton Roads area. Big fan of Masamune Shirow, Hayao Miyazaki and Monkey Punch. Longtime fan of science fiction and fantasy. Longtime staffer of cons in the Hampton Roads area. Big fan of Masamune Shirow, Hayao Miyazaki and Monkey Punch.
Speakers Speakers
Sam Hedlund Sam Hedlund
Knowledge Management Consultant, Inter-American Development Bank Knowledge Management Consultant, Inter-American Development Bank
Venue – Chesapeake GHI Venue – Chesapeake GHI
To the Cinema and Beyond: 2015 & 2016 in Sci-Fi Films
To the Cinema and Beyond: 2015 & 2016 in Sci-Fi Films
Pop Pop
In past year, we’ve seen so many new and “new-to-you” Science Fiction films hit the cinema. Which were the most notable? The most groundbreaking? The most necessary or unnecessary, depending on your view? See the debate first-hand here. In past year, we’ve seen so many new and “new-to-you” Science Fiction films hit the cinema. Which were the most notable? The most groundbreaking? The most necessary or unnecessary, depending on your view? See the debate first-hand here.
Moderator Moderator
Matt Lucas Matt Lucas
Speakers Speakers
M Sieiro Garcia, The Sci-Fi Diner Podcast M Sieiro Garcia, The Sci-Fi Diner Podcast
Steven Wilson Steven Wilson
John Frazier John Frazier
Venue – Maryland 1 Venue – Maryland 1
3:00PM-4:15PM 3:00PM-4:15PM
Educator’s Forum
Educator’s Forum
General Programs General Programs
Science fiction connects science, technology, and literature; a combination ideal for a classroom! How can you incorporate science fiction into your teaching? A panel of educators will share their lessons and experiences developing science fiction based curriculum, while aligning with Common Core and Next Generation Science Standards. Inspire the next generation of science fiction fans! Science fiction connects science, technology, and literature; a combination ideal for a classroom! How can you incorporate science fiction into your teaching? A panel of educators will share their lessons and experiences developing science fiction based curriculum, while aligning with Common Core and Next Generation Science Standards. Inspire the next generation of science fiction fans!
Moderators Moderators
Jessica Paul, Museum of Science Fiction Jessica Paul, Museum of Science Fiction
Speakers Speakers
John Monahan, Science Writer John Monahan, Science Writer
Iryna Sirota-Basso Iryna Sirota-Basso
Venue – Chesapeake GHI Venue – Chesapeake GHI
3D Printing and Model Building at the Museum of Science Fiction
3D Printing and Model Building at the Museum of Science Fiction
Pop Pop
Speakers Speakers
Steve Dreyer, Museum of Science Fiction Steve Dreyer, Museum of Science Fiction
Jeff Wargo Jeff Wargo
Venue – Cherry Blossom Venue – Cherry Blossom
The Big Score: The Evolution of the Soundtrack in Science Fiction
The Big Score: The Evolution of the Soundtrack in Science Fiction
Pop Pop
We always know when Darth Vader is on the way, when James Bond is coming to the rescue, or when you’re entering the city limits of Bon Temps, Louisiana. Music forms an integral part of television and cinema, yet is rarely examined or celebrated. Or are there fans out there that collect soundtracks as some collect cards and comics? What is some of the best music from the genre? Which themes are true signatures? Who is your favorite composer? We always know when Darth Vader is on the way, when James Bond is coming to the rescue, or when you’re entering the city limits of Bon Temps, Louisiana. Music forms an integral part of television and cinema, yet is rarely examined or celebrated. Or are there fans out there that collect soundtracks as some collect cards and comics? What is some of the best music from the genre? Which themes are true signatures? Who is your favorite composer?
Speakers Speakers
Tee Morris Tee Morris
Venue – Chesapeake GHI Venue – Chesapeake GHI
What is ‘Science Fiction’? And Where is Sci Fi going?
What is ‘Science Fiction’? And Where is Sci Fi going?
Pop Pop
A free-wheeling discussion between panelists and the audience about what does—or does not—count as science fiction. Are there common misconceptions about what qualifies? Or are we too limited in our thinking? What does the vox populi consider to be science fiction versus that of science fiction aficionados? Ultimately, who’s to say what is or is not science fiction? A free-wheeling discussion between panelists and the audience about what does—or does not—count as science fiction. Are there common misconceptions about what qualifies? Or are we too limited in our thinking? What does the vox populi consider to be science fiction versus that of science fiction aficionados? Ultimately, who’s to say what is or is not science fiction?
Moderator Moderator
David Grinspoon David Grinspoon
Distinguished Visiting Scholar in Astrobiology, http://www.funkyscience.net/ Distinguished Visiting Scholar in Astrobiology, http://www.funkyscience.net/
Senior Scientist at Planetary Science Institute, is an astrobiologist who studies the possible conditions for life on other planets. In November 2012, he began a one-year appointment as the inaugural Baruch S. Blumberg/NASA Chair in Astrobiology at the John W. Kluge Center of the United States Library of Congress. Senior Scientist at Planetary Science Institute, is an astrobiologist who studies the possible conditions for life on other planets. In November 2012, he began a one-year appointment as the inaugural Baruch S. Blumberg/NASA Chair in Astrobiology at the John W. Kluge Center of the United States Library of Congress.
Speakers Speakers
Steven Wilson Steven Wilson
Scott Edelman, Author Scott Edelman, Author
Venue – Maryland 3 Venue – Maryland 3
Quantum Computing
Quantum Computing
Science Science
Quantum computing technology is rapidly evolving and has the potential to significantly disrupt the field of machine learning. Quantum computers make use of the quantum mechanical properties of special materials to perform calculations in ways that are not possible on traditional computing systems. In this talk, we give and crash course on quantum computing and describe the current state quantum computing technology. Specifically, we focus on a special type of quantum optimization called quantum annealing and its applications in machine learning. Finally, we discuss our outlook on the field of quantum machine learning and it’s potential to change the landscape of machine learning research. Quantum computing technology is rapidly evolving and has the potential to significantly disrupt the field of machine learning. Quantum computers make use of the quantum mechanical properties of special materials to perform calculations in ways that are not possible on traditional computing systems. In this talk, we give and crash course on quantum computing and describe the current state quantum computing technology. Specifically, we focus on a special type of quantum optimization called quantum annealing and its applications in machine learning. Finally, we discuss our outlook on the field of quantum machine learning and it’s potential to change the landscape of machine learning research.
Speakers Speakers
Joseph Dulney Joseph Dulney
Venue – Maryland 2 Venue – Maryland 2